27 lines
979 B
GDScript3
27 lines
979 B
GDScript3
extends Label
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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@warning_ignore("integer_division")
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func _ready():
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#position = Vector2(get_window().size.x/2,0)
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self_modulate = Color(1,1,1)
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#add_theme_font_size_override("font_size", 26)
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# Called when the node enters the scene tree for the first time.
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func _process(_delta):
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# ProjectSettings.set_setting("editor/movie_writer/fps",Engine.get_frames_per_second())
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text = "FPS: " + str(Engine.get_frames_per_second())
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pass
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# set_text("FPS: " + str(Engine.get_frames_per_second()) + "/ wuti_shuliang:" + str(Performance.get_monitor(Performance.RENDER_TOTAL_OBJECTS_IN_FRAME))
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# +"/ dingdian:" + str(Performance.get_monitor(Performance.RENDER_VERTICES_IN_FRAME))
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# +"/ zhengaibain :" + str(Performance.get_monitor(Performance.RENDER_SURFACE_CHANGES_IN_FRAME)))
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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