90 lines
2.5 KiB
GDScript
90 lines
2.5 KiB
GDScript
class_name Category
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extends Object
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enum {
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MODE_MOVE,
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MODE_STATIC,
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MODE_STATIC_MOVE
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}
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const HEAD : String = "head"
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const SKIN : String = "skin"
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const WING : String = "wing"
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const BOYCLOTHES : String = "boyclothes"
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const BOYPANTS : String = "boypants"
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const BOYHAIR : String = "boyhair"
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const BOYSHOE : String = "boyshoe"
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const BOYCHEEK : String = "boycheek"
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const BOYEYEBROW : String = "boyeyebrow"
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const BOYMOUTH : String = "boymouth"
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const BOYNOSE : String = "boynose"
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const BOYEYE : String = "boyeye"
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const BOYEYE_SOCKET : String = "boyeye_socket"#眼框
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const BOYEYE_BALL : String = "boyeye_ball"#眼球
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const BOYEYE_PUPIL : String = "boyeye_pupil"#瞳孔
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const BOYEYE_LIGHT : String = "boyeye_light"# 高光
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const BOYEYE_LASHES : String = "boyeye_lashes"# 睫毛
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const GIRLCLOTHES : String = "girlclothes"
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const GIRLPANTS : String = "girlpants"
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const GIRLHAIR : String = "girlhair"
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const GIRLSHOE : String = "girlshoe"
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const GIRLCHEEK : String = "girlcheek"
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const GIRLEYEBROW : String = "girleyebrow"
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const GIRLMOUTH : String = "girlmouth"
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const GIRLNOSE : String = "girlnose"
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const GIRLEYE : String = "girleye"
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const GIRLEYE_SOCKET : String = "girleye_socket"#眼框
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const GIRLEYE_BALL : String = "girleye_ball"#眼球
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const GIRLEYE_PUPIL : String = "girleye_pupil"#瞳孔
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const GIRLEYE_LIGHT : String = "girleye_light"# 高光
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const GIRLEYE_LASHES : String = "girleye_lashes"# 睫毛
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const POKEMON : String = "pokemon"
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const TREE : String = "tree"
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const WORLD_TREE : String = "world_tree"
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const FRUIT_TREE : String = "fruit_tree"
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const FRUIT : String = "fruit"
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const FARM_LAND : String = "farm_land"
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const CROP : String = "crop"
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const ROCK: String = "rock"
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const FLOWER: String = "flower"
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const GRASS : String = "grass"
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const MUSHROOM: String = "mushroom"
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const STONES : String = "stones"
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const FOOD : String = "food"
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const BLOCK_GROUND : String = "block_grouno"
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const BLOCK_SAND : String = "block_sand"
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const FISH : String = "fish"
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const BIRD : String = "bird"
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const CRAB : String = "crab"
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const SHELL : String = "shell"
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const STARFISH : String = "starfish"
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#道具
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const FISHING_ROD = "fishing_rod"
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const CAPTURE = "capture"
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const SHOVEL = "shovel"
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const GROUNDPANEL_STATIC = "groundPanel_static"
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const GROUNDPANEL_RANDOM = "groundPanel_random"
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const SANDPANEL_STATIC = "sandPanel_static"
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const SANDPANEL_RANDOM = "sandPanel_random"
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const WATERPANEL_STATIC = "waterPanel_static"
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const WATERPANEL_RANDOM = "waterPanel_random"
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const FLYPANEL_STATIC = "flyPanel_static"
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const FLYPANEL_RANDOM = "flyPanel_random"
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