wuxianshengcong/Assets/Joystick Pack/Examples/JoystickPlayerExample.cs

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2024-12-30 10:39:09 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JoystickPlayerExample : MonoBehaviour
{
public float speed;
public VariableJoystick variableJoystick;
public Rigidbody rb;
public void FixedUpdate()
{
Vector3 direction = Vector3.forward * variableJoystick.Vertical + Vector3.right * variableJoystick.Horizontal;
rb.AddForce(direction * speed * Time.fixedDeltaTime, ForceMode.VelocityChange);
}
}