using System.Collections; using System.Collections.Generic; using System.Security.Cryptography; using UnityEngine; using UnityEngine.UI; public class Handleitem : MonoBehaviour { public Image Image; public Sprite NorSprite; public Sprite SelecrSprite; // Start is called before the first frame update void Start() { } void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.name == "Handle") { Image.sprite = SelecrSprite; } } void OnTriggerExit2D(Collider2D other) { if (other.gameObject.name == "Handle") { Image.sprite = NorSprite; } } // Update is called once per frame void Update() { } }