Using pre-set license Built from '2022.3/china_unity/release' branch; Version is '2022.3.51f1c1 (e9648b0586b8) revision 15295627'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 15734 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\unity\2022.3.51f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker3 -projectPath C:/Users/A1891/Desktop/wuxianshengcong -logFile Logs/AssetImportWorker3.log -srvPort 65014 Successfully changed project path to: C:/Users/A1891/Desktop/wuxianshengcong C:/Users/A1891/Desktop/wuxianshengcong [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [18716] Target information: Player connection [18716] * "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 4109087210 [EditorId] 4109087210 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [18716] * "[IP] 192.168.15.1 [Port] 0 [Flags] 2 [Guid] 4109087210 [EditorId] 4109087210 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [18716] * "[IP] 192.168.31.226 [Port] 0 [Flags] 2 [Guid] 4109087210 [EditorId] 4109087210 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [18716] Host joined multi-casting on [225.0.0.222:54997]... Player connection [18716] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. Refreshing native plugins compatible for Editor in 52.25 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.51f1c1 (e9648b0586b8) [Subsystems] Discovering subsystems at path D:/unity/2022.3.51f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/A1891/Desktop/wuxianshengcong/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon(TM) Graphics (ID=0x1636) Vendor: ATI VRAM: 7867 MB Driver: 27.20.11028.10001 Initialize mono Mono path[0] = 'D:/unity/2022.3.51f1c1/Editor/Data/Managed' Mono path[1] = 'D:/unity/2022.3.51f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/unity/2022.3.51f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56912 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.021544 seconds. - Loaded All Assemblies, in 0.457 seconds Native extension for WindowsStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 377 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.730 seconds Domain Reload Profiling: 1179ms BeginReloadAssembly (149ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (88ms) LoadAllAssembliesAndSetupDomain (162ms) LoadAssemblies (143ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (157ms) TypeCache.Refresh (155ms) TypeCache.ScanAssembly (141ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (1ms) FinalizeReload (731ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (679ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (481ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (3ms) ProcessInitializeOnLoadAttributes (134ms) ProcessInitializeOnLoadMethodAttributes (56ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 1.092 seconds Native extension for WindowsStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for WebGL target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.053 seconds Domain Reload Profiling: 2125ms BeginReloadAssembly (193ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (760ms) LoadAssemblies (657ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (221ms) TypeCache.Refresh (191ms) TypeCache.ScanAssembly (168ms) ScanForSourceGeneratedMonoScriptInfo (23ms) ResolveRequiredComponents (6ms) FinalizeReload (1054ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (852ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (45ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (188ms) ProcessInitializeOnLoadAttributes (541ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 22.14 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4074 Unused Serialized files (Serialized files now loaded: 0) Unloading 35 unused Assets / (57.8 KB). Loaded Objects now: 4548. Memory consumption went from 149.1 MB to 149.1 MB. Total: 3.933900 ms (FindLiveObjects: 0.389500 ms CreateObjectMapping: 0.111800 ms MarkObjects: 3.298700 ms DeleteObjects: 0.132700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->