using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Team : Anim { public Button CloseButton; public GameObject down; // Start is called before the first frame update void Start() { movechild(); CloseButton.onClick.AddListener(() => { this.gameObject.SetActive(false); NavPanel.instance.OpenMain(); }); } public void movechild() { down.transform.localPosition = new Vector3(0, -500, 0); } public void Backchild() { MoveToOriginBy(down); } // Update is called once per frame void Update() { } }