54 lines
1.2 KiB
C#
54 lines
1.2 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class ACM : Anim
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{
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public Button CLoseButton;
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public Button GoogleBtn;
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public Button FaceButton;
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public Button YonghuxieyiButton;
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public Toggle LoginToggle;
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// Start is called before the first frame update
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void Start()
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{
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this.gameObject.SetActive(false);
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GoogleBtn.onClick.AddListener(() =>
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{
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BTnmove(GoogleBtn.gameObject);
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ToMainScene();
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});
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FaceButton.onClick.AddListener(() =>
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{
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BTnmove(FaceButton.gameObject);
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ToMainScene();
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});
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YonghuxieyiButton.onClick.AddListener((() =>
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{
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BTnmove(YonghuxieyiButton.gameObject);
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LoginToggle.isOn= true;
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}));
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}
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void ToMainScene()
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{
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if (LoginToggle.isOn)
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{
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SceneManager.LoadScene(1);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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