42 lines
822 B
C#
42 lines
822 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Security.Cryptography;
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using UnityEngine;
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using UnityEngine.UI;
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public class Handleitem : MonoBehaviour
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{
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public Image Image;
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public Sprite NorSprite;
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public Sprite SelecrSprite;
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// Start is called before the first frame update
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void Start()
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{
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}
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void OnTriggerEnter2D(Collider2D other)
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{
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if (other.gameObject.name == "Handle")
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{
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Image.sprite = SelecrSprite;
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}
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}
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void OnTriggerExit2D(Collider2D other)
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{
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if (other.gameObject.name == "Handle")
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{
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Image.sprite = NorSprite;
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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