wuxianshengcong/Library/PackageCache/com.unity.2d.aseprite@1.1.6/Editor/AsepriteImporterDataProvider.cs
2025-01-02 14:50:41 +08:00

237 lines
7.7 KiB
C#

using System;
using System.Collections.Generic;
using UnityEditor.U2D.Aseprite.Common;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEditor.U2D.Sprites;
using UnityEngine.U2D;
namespace UnityEditor.U2D.Aseprite
{
internal abstract class AsepriteDataProvider
{
public AsepriteImporter dataProvider;
}
internal class SpriteBoneDataProvider : AsepriteDataProvider, ISpriteBoneDataProvider
{
public List<SpriteBone> GetBones(GUID guid)
{
var sprite = ((SpriteMetaData)dataProvider.GetSpriteData(guid));
Assert.IsNotNull(sprite, $"Sprite not found for GUID:{guid.ToString()}");
var returnValue = new List<SpriteBone>();
if (sprite.spriteBone != null)
{
returnValue.AddRange(sprite.spriteBone);
}
return returnValue;
}
public void SetBones(GUID guid, List<SpriteBone> bones)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite != null)
((SpriteMetaData)sprite).spriteBone = bones;
}
}
internal class TextureDataProvider : AsepriteDataProvider, ITextureDataProvider
{
Texture2D m_ReadableTexture;
Texture2D m_OriginalTexture;
AsepriteImporter textureImporter => (AsepriteImporter)dataProvider.targetObject;
public Texture2D texture
{
get
{
if (m_OriginalTexture == null)
m_OriginalTexture = AssetDatabase.LoadAssetAtPath<Texture2D>(textureImporter.assetPath);
return m_OriginalTexture;
}
}
public Texture2D previewTexture => texture;
public Texture2D GetReadableTexture2D()
{
if (m_ReadableTexture == null)
{
m_ReadableTexture = InternalEditorBridge.CreateTemporaryDuplicate(texture, texture.width, texture.height);
if (m_ReadableTexture != null)
m_ReadableTexture.filterMode = texture.filterMode;
}
return m_ReadableTexture;
}
public void GetTextureActualWidthAndHeight(out int width, out int height)
{
width = dataProvider.textureActualWidth;
height = dataProvider.textureActualHeight;
}
}
internal class SecondaryTextureDataProvider : AsepriteDataProvider, ISecondaryTextureDataProvider
{
public SecondarySpriteTexture[] textures
{
get => dataProvider.secondaryTextures;
set => dataProvider.secondaryTextures = value;
}
}
internal class SpriteOutlineDataProvider : AsepriteDataProvider, ISpriteOutlineDataProvider
{
public List<Vector2[]> GetOutlines(GUID guid)
{
var sprite = ((SpriteMetaData)dataProvider.GetSpriteData(guid));
Assert.IsNotNull(sprite, $"Sprite not found for GUID:{guid.ToString()}");
var outline = sprite.spriteOutline;
var returnValue = new List<Vector2[]>();
if (outline != null)
{
for (int i = 0; i < outline.Count; ++i)
{
returnValue.Add(outline[i].outline);
}
}
return returnValue;
}
public void SetOutlines(GUID guid, List<Vector2[]> data)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite == null)
return;
var list = new List<SpriteOutline>();
foreach (var outline in data)
{
list.Add(new SpriteOutline() { outline = outline });
}
((SpriteMetaData)sprite).spriteOutline = list;
}
public float GetTessellationDetail(GUID guid)
{
return ((SpriteMetaData)dataProvider.GetSpriteData(guid)).tessellationDetail;
}
public void SetTessellationDetail(GUID guid, float value)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite != null)
((SpriteMetaData)sprite).tessellationDetail = value;
}
}
internal class SpritePhysicsOutlineProvider : AsepriteDataProvider, ISpritePhysicsOutlineDataProvider
{
public List<Vector2[]> GetOutlines(GUID guid)
{
var sprite = ((SpriteMetaData)dataProvider.GetSpriteData(guid));
Assert.IsNotNull(sprite, string.Format("Sprite not found for GUID:{0}", guid.ToString()));
var outline = sprite.spritePhysicsOutline;
var returnValue = new List<Vector2[]>();
if (outline == null)
return returnValue;
foreach (var spriteOutline in outline)
returnValue.Add(spriteOutline.outline);
return returnValue;
}
public void SetOutlines(GUID guid, List<Vector2[]> data)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite == null)
return;
var list = new List<SpriteOutline>();
foreach (var outline in data)
{
list.Add(new SpriteOutline() { outline = outline });
}
((SpriteMetaData)sprite).spritePhysicsOutline = list;
}
public float GetTessellationDetail(GUID guid)
{
return ((SpriteMetaData)dataProvider.GetSpriteData(guid)).tessellationDetail;
}
public void SetTessellationDetail(GUID guid, float value)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite != null)
((SpriteMetaData)sprite).tessellationDetail = value;
}
}
internal class SpriteMeshDataProvider : AsepriteDataProvider, ISpriteMeshDataProvider
{
public Vertex2DMetaData[] GetVertices(GUID guid)
{
var sprite = ((SpriteMetaData)dataProvider.GetSpriteData(guid));
Assert.IsNotNull(sprite, $"Sprite not found for GUID:{guid.ToString()}");
var v = sprite.vertices;
if (v == null)
return Array.Empty<Vertex2DMetaData>();
var returnValue = new Vertex2DMetaData[v.Count];
for (var i = 0; i < returnValue.Length; ++i)
{
returnValue[i] = v[i];
}
return returnValue;
}
public void SetVertices(GUID guid, Vertex2DMetaData[] vertices)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite != null)
((SpriteMetaData)sprite).vertices = new List<Vertex2DMetaData>(vertices);
}
public int[] GetIndices(GUID guid)
{
var sprite = ((SpriteMetaData)dataProvider.GetSpriteData(guid));
Assert.IsNotNull(sprite, $"Sprite not found for GUID:{guid.ToString()}");
var v = sprite.indices;
if (v != null)
return v;
return Array.Empty<int>();
}
public void SetIndices(GUID guid, int[] indices)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite != null)
((SpriteMetaData)sprite).indices = indices;
}
public Vector2Int[] GetEdges(GUID guid)
{
var sprite = ((SpriteMetaData)dataProvider.GetSpriteData(guid));
Assert.IsNotNull(sprite, $"Sprite not found for GUID:{guid.ToString()}");
var v = sprite.edges;
if (v != null)
return v;
return Array.Empty<Vector2Int>();
}
public void SetEdges(GUID guid, Vector2Int[] edges)
{
var sprite = dataProvider.GetSpriteData(guid);
if (sprite != null)
((SpriteMetaData)sprite).edges = edges;
}
}
}