205 lines
10 KiB
Plaintext
205 lines
10 KiB
Plaintext
Using pre-set license
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Built from '2022.3/china_unity/release' branch; Version is '2022.3.51f1c1 (e9648b0586b8) revision 15295627'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 15734 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\unity\2022.3.51f1c1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker2
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-projectPath
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C:/Users/A1891/Desktop/wuxianshengcong
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-logFile
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Logs/AssetImportWorker2.log
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-srvPort
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64219
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Successfully changed project path to: C:/Users/A1891/Desktop/wuxianshengcong
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C:/Users/A1891/Desktop/wuxianshengcong
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [12852] Target information:
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Player connection [12852] * "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 204363715 [EditorId] 204363715 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [12852] * "[IP] 192.168.15.1 [Port] 0 [Flags] 2 [Guid] 204363715 [EditorId] 204363715 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [12852] * "[IP] 192.168.31.226 [Port] 0 [Flags] 2 [Guid] 204363715 [EditorId] 204363715 [Version] 1048832 [Id] WindowsEditor(7,sugar) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [12852] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [12852] Host joined alternative multi-casting on [225.0.0.222:34997]...
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[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
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Refreshing native plugins compatible for Editor in 64.89 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.51f1c1 (e9648b0586b8)
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[Subsystems] Discovering subsystems at path D:/unity/2022.3.51f1c1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/A1891/Desktop/wuxianshengcong/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: AMD Radeon(TM) Graphics (ID=0x1636)
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Vendor: ATI
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VRAM: 7867 MB
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Driver: 27.20.11028.10001
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Initialize mono
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Mono path[0] = 'D:/unity/2022.3.51f1c1/Editor/Data/Managed'
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Mono path[1] = 'D:/unity/2022.3.51f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/unity/2022.3.51f1c1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56628
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: D:/unity/2022.3.51f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.025683 seconds.
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- Loaded All Assemblies, in 0.608 seconds
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Native extension for WindowsStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 475 ms
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.014 seconds
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Domain Reload Profiling: 1611ms
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BeginReloadAssembly (210ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (42ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (104ms)
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LoadAllAssembliesAndSetupDomain (229ms)
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LoadAssemblies (205ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (221ms)
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TypeCache.Refresh (219ms)
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TypeCache.ScanAssembly (199ms)
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ScanForSourceGeneratedMonoScriptInfo (1ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (1014ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (947ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (626ms)
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SetLoadedEditorAssemblies (6ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (4ms)
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ProcessInitializeOnLoadAttributes (221ms)
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ProcessInitializeOnLoadMethodAttributes (90ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 1.563 seconds
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Native extension for WindowsStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.361 seconds
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Domain Reload Profiling: 2890ms
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BeginReloadAssembly (267ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (30ms)
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RebuildCommonClasses (50ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (113ms)
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LoadAllAssembliesAndSetupDomain (1085ms)
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LoadAssemblies (912ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (339ms)
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TypeCache.Refresh (289ms)
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TypeCache.ScanAssembly (259ms)
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ScanForSourceGeneratedMonoScriptInfo (39ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (1362ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1050ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (110ms)
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SetLoadedEditorAssemblies (16ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (282ms)
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ProcessInitializeOnLoadAttributes (572ms)
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ProcessInitializeOnLoadMethodAttributes (45ms)
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AfterProcessingInitializeOnLoad (25ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (10ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
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Refreshing native plugins compatible for Editor in 21.09 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4074 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 35 unused Assets / (57.7 KB). Loaded Objects now: 4547.
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Memory consumption went from 149.1 MB to 149.1 MB.
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Total: 4.204900 ms (FindLiveObjects: 0.587500 ms CreateObjectMapping: 0.302500 ms MarkObjects: 3.187200 ms DeleteObjects: 0.125300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: <20><><EFBFBD><EFBFBD><EFBFBD>߳<EFBFBD><DFB3>˳<EFBFBD><CBB3><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><C3B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ I/O <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0 |