wuxianshengcong/Library
2024-12-30 12:56:27 +08:00
..
APIUpdater add 2024-12-30 12:56:27 +08:00
Artifacts add 2024-12-30 12:56:27 +08:00
Bee add 2024-12-30 12:56:27 +08:00
BurstCache/JIT add 2024-12-30 12:56:27 +08:00
GridBrush add 2024-12-30 12:56:27 +08:00
PackageCache add 2024-12-30 12:56:27 +08:00
PackageManager add 2024-12-30 12:56:27 +08:00
ScriptAssemblies add 2024-12-30 12:56:27 +08:00
Search add 2024-12-30 12:56:27 +08:00
ShaderCache add 2024-12-30 12:56:27 +08:00
StateCache add 2024-12-30 12:56:27 +08:00
AnnotationManager add 2024-12-30 12:56:27 +08:00
ArtifactDB add 2024-12-30 12:56:27 +08:00
ArtifactDB-lock add 2024-12-30 12:56:27 +08:00
BuildPlayer.prefs add 2024-12-30 12:56:27 +08:00
BuildSettings.asset add 2024-12-30 12:56:27 +08:00
EditorInstance.json add 2024-12-30 12:56:27 +08:00
EditorOnlyScriptingSettings.json add 2024-12-30 12:56:27 +08:00
EditorOnlyVirtualTextureState.json add 2024-12-30 12:56:27 +08:00
EditorSnapSettings.asset add 2024-12-30 12:56:27 +08:00
EditorUserBuildSettings.asset add 2024-12-30 12:56:27 +08:00
ilpp.pid add 2024-12-30 12:56:27 +08:00
InspectorExpandedItems.asset add 2024-12-30 12:56:27 +08:00
LastSceneManagerSetup.txt add 2024-12-30 12:56:27 +08:00
LibraryFormatVersion.txt add 2024-12-30 12:56:27 +08:00
MonoManager.asset add 2024-12-30 12:56:27 +08:00
SceneVisibilityState.asset add 2024-12-30 12:56:27 +08:00
ScriptMapper add 2024-12-30 12:56:27 +08:00
ShaderCache.db add 2024-12-30 12:56:27 +08:00
SourceAssetDB add 2024-12-30 12:56:27 +08:00
SourceAssetDB-lock add 2024-12-30 12:56:27 +08:00
SpriteAtlasDatabase.asset add 2024-12-30 12:56:27 +08:00
Style.catalog add 2024-12-30 12:56:27 +08:00