22 lines
337 B
GDScript
22 lines
337 B
GDScript
extends TextureButton
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@export var TextureNormal:Texture2D
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@export var TextureDown:Texture2D
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func _ready() -> void:
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self.focus_mode=Control.FOCUS_NONE
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button_down.connect(_button_down)
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button_up.connect(_button_up)
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func _button_down():
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$TextureRect.texture=TextureDown
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func _button_up():
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$TextureRect.texture=TextureNormal
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