LargeScreen/project.godot
2025-01-02 02:25:42 +08:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Large Screen"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.3", "Mobile")
config/icon="res://icon.svg"
[autoload]
Global="*res://common/Global.gd"
Websocket="*res://common/websocket.gd"
[display]
window/size/viewport_width=3840
window/size/viewport_height=1080
window/size/initial_position_type=0
window/size/initial_position=Vector2i(300, 300)
window/size/resizable=false
window/stretch/mode="canvas_items"
[rendering]
renderer/rendering_method="mobile"