challenge-editor/scene/skill_config_card_up.gd

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248 B
GDScript3
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extends TextureRect
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signal click
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var data:Dictionary
func set_data(_data:Dictionary):
data=_data
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%face.texture=Database.get_texture(data["texture"])
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func _on_tool_button_pressed() -> void:
click.emit()
pass # Replace with function body.