challenge-editor/scene/character_select.gd

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GDScript3
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2024-09-18 17:57:10 +08:00
extends Control
signal back
const CHARACTER_SELECT_CARD = preload("res://scene/character_select_card.tscn")
var data:Dictionary={
}
func _on_back_pressed() -> void:
back.emit()
pass # Replace with function body.
func generate_debug_data(debug_size:int):
for i in debug_size:
var new_card_data={
"id":"card"+str(i),
"texture":"texture_test",
}
pass