challenge-editor/scene/save_and_load_mono.gd

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GDScript3
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2024-09-19 17:56:05 +08:00
extends NinePatchRect
var need_save:bool=true
func _ready() -> void:
if need_save:
$TextureRect3.show()
else:
$TextureRect3.hide()
func _on_save_pressed() -> void:
pass # Replace with function body.
func _on_load_pressed() -> void:
pass # Replace with function body.