challenge-editor/scene/skill_config_card_down.gd

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GDScript3
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extends TextureRect
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signal click
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var data:Dictionary
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func set_data(_data:Dictionary):
data=_data
%face.texture=Global.get_texture(data["texture"])
%name.text=data["name"]
%introduction.text=data["introduction"]
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func _on_tool_button_pressed() -> void:
click.emit()
pass # Replace with function body.