10.1下午

This commit is contained in:
TsubakiLoL 2024-10-01 19:11:46 +08:00
parent 0e13605b4c
commit b5f8a1d451
17 changed files with 483 additions and 45 deletions

View File

@ -20,3 +20,10 @@ func play_effect(value):
func _on_bgm_finished() -> void:
%BGM.play()
pass # Replace with function body.
func set_BGM_volume(value:float):
AudioServer.set_bus_volume_db(1,linear_to_db(value))
pass
func set_effect_volume(value:float):
AudioServer.set_bus_volume_db(2,linear_to_db(value))
pass

View File

@ -54,24 +54,100 @@ func add_character_embellich_data(character_id:String,embellish_name:String,data
embellish_name:data
}
save_character_embellish_data()
var system_config_data_path:String="user://config.data"
#加载配置文件
func load_config():
var f=FileAccess.open(system_config_data_path,FileAccess.READ)
if f!=null:
system_config_data=f.get_var()
else:
f=FileAccess.open(system_config_data_path,FileAccess.WRITE)
f.store_var(system_config_data)
Bgm.set_BGM_volume(system_config_data["BGM_volume"])
Bgm.set_effect_volume(system_config_data["effect_volume"])
#存储配置文件
func save_config():
var f=FileAccess.open(system_config_data_path,FileAccess.WRITE)
f.store_var(system_config_data)
#更改BGM音量
func change_BGM_volume(value:float):
Bgm.set_BGM_volume(value)
system_config_data["BGM_volume"]=value
save_config()
pass
#更改音效音量
func change_effect_volume(value:float):
Bgm.set_effect_volume(value)
system_config_data["effect_volume"]=value
save_config()
pass
func get_BGM_volume():
return system_config_data["BGM_volume"]
pass
func get_effect_volume():
return system_config_data["effect_volume"]
var system_config_data:Dictionary={
#BGM音量
"BGM_volume":0.7,
#音效音量
"effect_volume":0.7,
}
#局外游戏数据文件目录
var system_game_data_path:String="user://system_game.data"
#局外游戏数据
var system_game_data:Dictionary={
"unlock_character":["test_character_01","test_character_02"],
#全局物品
"item":[]
"item":[],
"jifen":100,
"jinqian":100,
"zuanshi":100,
"tili":100,
}
#获取系统全局物品
func get_all_item_system_data():
pass
#货币变更信号
signal system_currency_changed
#获取货币0积分,1金钱2钻石3体力
func get_currency_system(ind:int):
match ind:
0:
return system_game_data["jifen"]
1:
return system_game_data["jinqian"]
2:
return system_game_data["zuanshi"]
3:
return system_game_data["tili"]
#更改货币数据
func set_currency_system(ind:int,value):
match ind:
0:
system_game_data["jifen"]=value
1:
system_game_data["jinqian"]=value
2:
system_game_data["zuanshi"]=value
3:
system_game_data["tili"]=value
system_currency_changed.emit()
save_system_game_data()
pass
#加载局外游戏数据文件
func load_system_game_data():
var f=FileAccess.open(system_game_data_path,FileAccess.READ)
if f!=null:
system_game_data=f.get_var()
else:
f=FileAccess.open(system_game_data_path,FileAccess.WRITE)
f.store_var(system_game_data)
#存储局外游戏数据
func save_system_game_data():
var f=FileAccess.open(system_game_data_path,FileAccess.WRITE)
f.store_var(system_game_data)
#获取当前游戏内所有物品
func get_all_item_game_data()->Array:
return now_game_data["item"].duplicate(true)
@ -235,7 +311,7 @@ func add_sill_card_from_bag_to_character(ind:int):
func get_now_character_skill():
var character_data=now_game_data["character_data"]
return CharacterTool.get_character_skill_all(character_data)
##当前数据
##当前局内数据
var now_game_data:Dictionary={
"character_data":{
@ -254,7 +330,31 @@ var now_game_data:Dictionary={
"move_ability":1,
"time_unix":0,
"card_in_bag":["card_03","card_03","card_02","card_02","card_01","card_01","card_01","card_01"]
}
#游戏内货币改变信号
signal game_currency_changed
#获取游戏内的“货币”0生命1金钱2精神
func get_currency_game(ind:int):
match ind:
0:
return now_game_data["health"]
1:
return now_game_data["gold"]
2:
return now_game_data["spirit"]
func set_currency_game(ind:int,value):
match ind:
0:
now_game_data["health"]=value
1:
now_game_data["gold"]=value
2:
now_game_data["spirit"]=value
game_currency_changed.emit()
#更改
func change_currency_game(ind:int,change):
set_currency_game(ind,get_currency_game(ind)+change)
#当前战斗场景
var now_fight_scene:FightScene
#向卡组中添加卡牌
@ -347,7 +447,8 @@ var triger:Dictionary={
"increase_health":func (data):now_game_data.health-=data,
"end_event":func(data):now_game_flow.event_panel.hide(),
"flow_time":func (data):flow_time(data),
"fight":func (data):fight(data)
"fight":func (data):fight(data),
"add_currency":func (data):change_currency_game(data["ind"],data["value"])
}
#使用事件触发器
func call_triger(triger_type:String,data):
@ -360,16 +461,14 @@ var condition_triger:Dictionary={
"date_limit":func (data:Dictionary):return TimeTool.is_in_date(data,get_time_dictionary()),
"time_limit":func (data:Dictionary):return TimeTool.is_in_time(data,get_time_dictionary()),
"rand":func (data:Dictionary):return get_rand(data["scene_id"],data["touch_id"],data["index"],data["condition"]),
"currency_more_than": func (data:Dictionary) :return get_currency_game(data["ind"])>=data["value"]
}
#使用条件触发器
func call_condition_triger(triger_type:String,data):
if condition_triger.has(triger_type):
return condition_triger[triger_type].call(data)
else:
return null
pass
return false
#记录随机的场景上一次结果,如果时间不变则直接取上一次结果
var condition_triger_randi_dic:Dictionary={
"scene_id":{
@ -462,6 +561,8 @@ func _ready() -> void:
load_npc_data()
load_character_emblish_data()
load_item_data()
load_config()
load_system_game_data()
#加载当前图片数据
func load_texture_data():
var file=FileAccess.open(texture_json_path,FileAccess.READ)

View File

@ -89,4 +89,61 @@
}
]
},
"event_04":{
"name":"测试事件4",
"texture":"test_scene",
"text":"这是一个测试货币系统的事件",
"choice":[
{
"name":"添加金钱*100",
"triger":[{
"type":"add_currency",
"data":{
"ind":1,
"value":100
}
}
]
},
{
"name":"减少金钱*100",
"condition":[
{
"type":"currency_more_than",
"data":{
"ind":1,
"value":100,
}
}
],
"triger":[{
"type":"add_currency",
"data":{
"ind":1,
"value":-100
}
}
]
},
{
"name":"减少精神*100",
"triger":[{
"type":"add_currency",
"data":{
"ind":2,
"value":-100
}
}
]
},
{
"name":"结束",
"triger":[{
"type":"end_event",
"data":""
},
]
}
]
},
}

View File

@ -15,7 +15,11 @@
{
"name":"战斗测试",
"event":"event_03"
}
},
{
"name":"货币测试",
"event":"event_04"
},
],
"linked_scene":[{
"name":"测试场景2",

38
scene/config.gd Normal file
View File

@ -0,0 +1,38 @@
extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var bgm=Global.get_BGM_volume()
%BGM_bar.value=bgm
%BGM_slider.value=bgm
var effect=Global.get_effect_volume()
%effect_bar.value=effect
%effect_slider.value=effect
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_bgm_slider_value_changed(value: float) -> void:
%BGM_bar.value=value
Global.change_BGM_volume(value)
pass # Replace with function body.
func _on_effect_slider_value_changed(value: float) -> void:
%effect_bar.value=value
Global.change_effect_volume(value)
pass # Replace with function body.
func _on_back_pressed() -> void:
get_parent().change_open(false)
pass # Replace with function body.

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@ -1,12 +1,15 @@
[gd_scene load_steps=10 format=3 uid="uid://bp04hbeued2uo"]
[gd_scene load_steps=18 format=3 uid="uid://bp04hbeued2uo"]
[ext_resource type="Script" path="res://scene/config.gd" id="1_56x8p"]
[ext_resource type="Texture2D" uid="uid://bh88xd3lon1u8" path="res://res/ui/ui_032_config/tuceng2.png" id="1_nt8m8"]
[ext_resource type="Texture2D" uid="uid://by2e6nigywyqk" path="res://res/ui/ui_032_config/juxing1.png" id="2_eru1r"]
[ext_resource type="Texture2D" uid="uid://das3bb65stovo" path="res://res/ui/ui_032_config/tuceng224.png" id="3_5qmfo"]
[ext_resource type="Texture2D" uid="uid://f84p0bedyunr" path="res://res/ui/ui_032_config/juxing10.png" id="3_sby74"]
[ext_resource type="Texture2D" uid="uid://bdauhvr6hkkh3" path="res://res/ui/ui_032_config/yinyueshezhi.png" id="4_4yr4v"]
[ext_resource type="PackedScene" uid="uid://bdlo2wn4qnygv" path="res://scene/tool/tool_button.tscn" id="4_47pkd"]
[ext_resource type="Texture2D" uid="uid://chalvyxh7l664" path="res://res/ui/ui_032_config/juxing13.png" id="5_cbpkm"]
[ext_resource type="Texture2D" uid="uid://dkkuwlm4hkptf" path="res://res/ui/ui_032_config/juxing13_1.png" id="6_idxm5"]
[ext_resource type="Texture2D" uid="uid://do21b46okydwi" path="res://res/ui/ui_032_config/juxing11.png" id="6_tb3vp"]
[ext_resource type="Texture2D" uid="uid://djsbkisal4x7u" path="res://res/ui/ui_032_config/yinxiaoshezhi.png" id="8_uluv4"]
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_ilajt"]
texture = ExtResource("2_eru1r")
@ -16,12 +19,29 @@ texture_margin_right = 60.2331
texture_margin_bottom = 58.4615
region_rect = Rect2(0, 0, 1780, 960)
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_5hcr3"]
texture = ExtResource("5_cbpkm")
texture_margin_left = 26.0
texture_margin_top = 20.9091
texture_margin_right = 22.0
texture_margin_bottom = 20.9091
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_7hm7c"]
texture = ExtResource("6_tb3vp")
texture_margin_left = 32.2454
texture_margin_top = 39.2553
texture_margin_right = 31.194
texture_margin_bottom = 41.3583
[sub_resource type="Gradient" id="Gradient_7evfr"]
offsets = PackedFloat32Array(0, 0.626087, 0.669565)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_2yvwx"]
gradient = SubResource("Gradient_7evfr")
width = 128
height = 128
fill = 1
fill_from = Vector2(0.5, 0.5)
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_xqvab"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_daqh4"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_pl3ie"]
[node name="Config" type="Control"]
layout_mode = 3
@ -30,6 +50,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_56x8p")
[node name="back" type="TextureRect" parent="."]
layout_mode = 1
@ -70,6 +91,7 @@ theme_override_constants/margin_bottom = 65
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/Panel/MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 80
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/Panel/MarginContainer/VBoxContainer"]
layout_mode = 2
@ -95,10 +117,112 @@ metadata/_edit_use_anchors_ = true
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer"]
layout_mode = 2
[node name="HScrollBar" type="HScrollBar" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer/HBoxContainer"]
[node name="Panel" type="Panel" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(0, 80)
layout_mode = 2
size_flags_horizontal = 3
theme_override_styles/scroll = SubResource("StyleBoxTexture_5hcr3")
theme_override_styles/panel = SubResource("StyleBoxTexture_7hm7c")
[node name="BGM_bar" type="TextureProgressBar" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer/HBoxContainer/Panel"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 60)
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
max_value = 1.0
step = 0.01
nine_patch_stretch = true
texture_progress = ExtResource("6_idxm5")
[node name="BGM_slider" type="HSlider" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer/HBoxContainer/Panel"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = -1
anchor_left = -0.0175121
anchor_top = -0.3
anchor_right = 1.01027
anchor_bottom = 1.3
grow_horizontal = 2
grow_vertical = 2
theme_override_icons/grabber = SubResource("GradientTexture2D_2yvwx")
theme_override_icons/grabber_highlight = SubResource("GradientTexture2D_2yvwx")
theme_override_icons/grabber_disabled = SubResource("GradientTexture2D_2yvwx")
theme_override_styles/slider = SubResource("StyleBoxEmpty_xqvab")
theme_override_styles/grabber_area = SubResource("StyleBoxEmpty_daqh4")
theme_override_styles/grabber_area_highlight = SubResource("StyleBoxEmpty_pl3ie")
max_value = 1.0
step = 0.01
ticks_on_borders = true
[node name="VBoxContainer2" type="VBoxContainer" parent="MarginContainer/Panel/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 78
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2"]
layout_mode = 2
size_flags_horizontal = 0
texture = ExtResource("3_sby74")
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2/TextureRect"]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.0759494
anchor_top = 0.183099
anchor_right = 0.68038
anchor_bottom = 0.873239
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("8_uluv4")
metadata/_edit_use_anchors_ = true
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2"]
layout_mode = 2
[node name="Panel" type="Panel" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2/HBoxContainer"]
custom_minimum_size = Vector2(0, 80)
layout_mode = 2
size_flags_horizontal = 3
theme_override_styles/panel = SubResource("StyleBoxTexture_7hm7c")
[node name="effect_bar" type="TextureProgressBar" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2/HBoxContainer/Panel"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 60)
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
max_value = 1.0
step = 0.01
nine_patch_stretch = true
texture_progress = ExtResource("6_idxm5")
[node name="effect_slider" type="HSlider" parent="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2/HBoxContainer/Panel"]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = -1
anchor_left = -0.0175121
anchor_top = -0.3
anchor_right = 1.01027
anchor_bottom = 1.3
grow_horizontal = 2
grow_vertical = 2
theme_override_icons/grabber = SubResource("GradientTexture2D_2yvwx")
theme_override_icons/grabber_highlight = SubResource("GradientTexture2D_2yvwx")
theme_override_icons/grabber_disabled = SubResource("GradientTexture2D_2yvwx")
theme_override_styles/slider = SubResource("StyleBoxEmpty_xqvab")
theme_override_styles/grabber_area = SubResource("StyleBoxEmpty_daqh4")
theme_override_styles/grabber_area_highlight = SubResource("StyleBoxEmpty_pl3ie")
max_value = 1.0
step = 0.01
ticks_on_borders = true
metadata/_edit_use_anchors_ = true
[node name="TextureRect" type="TextureRect" parent="."]
layout_mode = 1
@ -110,5 +234,9 @@ offset_bottom = 40.0
grow_horizontal = 0
texture = ExtResource("3_5qmfo")
[node name="ToolButton" parent="TextureRect" instance=ExtResource("4_47pkd")]
[node name="back" parent="TextureRect" instance=ExtResource("4_47pkd")]
layout_mode = 1
[connection signal="value_changed" from="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer/HBoxContainer/Panel/BGM_slider" to="." method="_on_bgm_slider_value_changed"]
[connection signal="value_changed" from="MarginContainer/Panel/MarginContainer/VBoxContainer/VBoxContainer2/HBoxContainer/Panel/effect_slider" to="." method="_on_effect_slider_value_changed"]
[connection signal="pressed" from="TextureRect/back" to="." method="_on_back_pressed"]

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@ -8,10 +8,10 @@ const EVENT_CHOICE_BUTTON = preload("res://scene/event_choice_button.tscn")
@onready var audio_stream_player: AudioStreamPlayer = $AudioStreamPlayer
var data:Dictionary
var choice_data:Array=[]
var text_ratio_tween:Tween
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
set_event_data("event_01")
pass # Replace with function body.
@ -27,11 +27,20 @@ func set_event_data(id:String):
event_intro.text=data["text"]
event_name.text=data["name"]
var choice_data=data["choice"]
self.choice_data=choice_data.duplicate(true)
for i in choice_data:
var enable:bool=true
if i.has("condition"):
var condition_data:Array=i["condition"]
for j in condition_data:
enable=enable and Global.call_condition_triger(j["type"],j["data"])
pass
print(enable)
var new_btn=EVENT_CHOICE_BUTTON.instantiate()
choice_add_pos.add_child(new_btn)
new_btn.set_data(i)
new_btn.click.connect(choice_click)
new_btn.set_disable(not enable)
animation_player.play("open")
func choice_click(event_data:Dictionary):
if not event_data.has("triger"):
@ -42,7 +51,7 @@ func choice_click(event_data:Dictionary):
Global.call_triger(i["type"],i["data"])
pass
change_choice(self.choice_data)
pass
func change_texture(texture_id:String):
event_texture.texture=Global.get_texture(texture_id)
@ -52,9 +61,17 @@ func change_text(text:String):
func change_choice(choice_data:Array):
for i in choice_add_pos.get_children():
i.queue_free()
self.choice_data=choice_data.duplicate(true)
for i in choice_data:
var enable:bool=true
if i.has("condition"):
var condition_data:Array=i["condition"]
for j in condition_data:
enable=enable and Global.call_condition_triger(j["type"],j["data"])
print(enable)
var new_btn=EVENT_CHOICE_BUTTON.instantiate()
choice_add_pos.add_child(new_btn)
new_btn.set_data(i)
new_btn.click.connect(choice_click)
new_btn.set_disable(not enable)
pass

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@ -22,3 +22,6 @@ func _process(delta: float) -> void:
func _on_tool_button_pressed() -> void:
click.emit(data)
pass # Replace with function body.
func set_disable(is_disable:bool):
%ToolButton.disable(is_disable)

View File

@ -28,6 +28,7 @@ horizontal_alignment = 1
vertical_alignment = 1
[node name="ToolButton" parent="." instance=ExtResource("2_wanh2")]
unique_name_in_owner = true
layout_mode = 1
[connection signal="pressed" from="ToolButton" to="." method="_on_tool_button_pressed"]

View File

@ -129,7 +129,17 @@ func reset():
user.queue_free()
user=null
func win():
SceneManager.change_scene_to("res://scene/game_flow.tscn")
pass
func _on_debug_win_pressed() -> void:
win()
pass # Replace with function body.

View File

@ -99,6 +99,22 @@ vertical_alignment = 1
[node name="ToolButton" parent="Label" instance=ExtResource("5_cxbtq")]
layout_mode = 1
[node name="Label2" type="Label" parent="."]
layout_mode = 0
offset_right = 239.0
offset_bottom = 80.0
text = "添加卡牌"
horizontal_alignment = 1
vertical_alignment = 1
[node name="debug_win" parent="Label2" instance=ExtResource("5_cxbtq")]
layout_mode = 1
anchors_preset = -1
anchor_left = 1.0
anchor_right = 2.0
text = "获胜"
metadata/_edit_use_anchors_ = true
[node name="release_mark" type="Control" parent="."]
layout_mode = 1
anchor_left = 0.04375
@ -119,3 +135,4 @@ metadata/_edit_use_anchors_ = true
[connection signal="pressed" from="end_select/end_select" to="." method="_on_end_select_pressed"]
[connection signal="pressed" from="Label/ToolButton" to="." method="_on_tool_button_pressed"]
[connection signal="pressed" from="Label2/debug_win" to="." method="_on_debug_win_pressed"]

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@ -25,6 +25,8 @@ func _ready() -> void:
var character_data=Global.get_now_character_data()
character_texture.texture=Global.get_texture(CharacterTool.get_head(character_data))
character_name.text=CharacterTool.get_character_name(character_data)
update_game_currency()
Global.game_currency_changed.connect(update_game_currency)
func set_scene(id:String):
scene_data=Global.get_scene_data(id)
back.texture=Global.get_texture(scene_data["texture"])
@ -105,3 +107,8 @@ func _on_head_btn_pressed() -> void:
%basic_mes.init_from_data()
%basic_mes.show()
pass # Replace with function body.
func update_game_currency():
%jinqian.text=str(Global.get_currency_game(1))
%shengming.text=str(Global.get_currency_game(0))
%jingshen.text=str(Global.get_currency_game(2))

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@ -226,7 +226,8 @@ theme_override_font_sizes/font_size = 27
text = "金钱:"
vertical_alignment = 1
[node name="Label3" type="Label" parent="hbox/TextureRect2/vbox/HBoxContainer/HBoxContainer"]
[node name="jinqian" type="Label" parent="hbox/TextureRect2/vbox/HBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
@ -249,7 +250,8 @@ theme_override_font_sizes/font_size = 27
text = "生命:"
vertical_alignment = 1
[node name="Label3" type="Label" parent="hbox/TextureRect2/vbox/HBoxContainer2/HBoxContainer"]
[node name="shengming" type="Label" parent="hbox/TextureRect2/vbox/HBoxContainer2/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
@ -268,7 +270,8 @@ theme_override_font_sizes/font_size = 27
text = "精神:"
vertical_alignment = 1
[node name="Label3" type="Label" parent="hbox/TextureRect2/vbox/HBoxContainer2/HBoxContainer2"]
[node name="jingshen" type="Label" parent="hbox/TextureRect2/vbox/HBoxContainer2/HBoxContainer2"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1

View File

@ -3,8 +3,16 @@ extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
update_currency()
Global.system_currency_changed.connect(update_currency)
pass # Replace with function body.
func update_currency():
%jifen.text=str(Global.get_currency_system(0))
%jinqian.text=str(Global.get_currency_system(1))
%zuanshi.text=str(Global.get_currency_system(2))
%tili.text=str(Global.get_currency_system(3))
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
@ -29,3 +37,8 @@ func _on_zhaomu_pressed() -> void:
func _on_character_btn_pressed() -> void:
%bag_card_drawer.change_open(true)
pass # Replace with function body.
func _on_config_btn_pressed() -> void:
%config_drawer.change_open(true)
pass # Replace with function body.

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=38 format=3 uid="uid://bbsr3gcxo3lcl"]
[gd_scene load_steps=39 format=3 uid="uid://bbsr3gcxo3lcl"]
[ext_resource type="Script" path="res://scene/main.gd" id="1_aevx8"]
[ext_resource type="Texture2D" uid="uid://bchvegwghynrm" path="res://res/ui/ui_002_main/tuceng1.png" id="1_q2tgu"]
@ -36,6 +36,7 @@
[ext_resource type="PackedScene" uid="uid://33lcg23hy4mi" path="res://scene/select.tscn" id="34_wkvs0"]
[ext_resource type="PackedScene" uid="uid://batc5tlfgbqm5" path="res://scene/banner.tscn" id="35_qckx8"]
[ext_resource type="PackedScene" uid="uid://cgl1vcdusqroq" path="res://scene/character_bag.tscn" id="36_2e8de"]
[ext_resource type="PackedScene" uid="uid://bp04hbeued2uo" path="res://scene/config.tscn" id="37_h7uva"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_1b8r4"]
@ -90,7 +91,7 @@ size_flags_vertical = 4
texture = ExtResource("2_revac")
stretch_mode = 5
[node name="ToolButton" parent="MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer/Button" instance=ExtResource("17_37v8w")]
[node name="config_btn" parent="MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer/Button" instance=ExtResource("17_37v8w")]
layout_mode = 1
[node name="Button2" type="Button" parent="MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer"]
@ -218,7 +219,8 @@ texture = ExtResource("5_7swrf")
expand_mode = 3
stretch_mode = 5
[node name="Label" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control/HBoxContainer"]
[node name="jifen" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 2
theme_override_font_sizes/font_size = 34
@ -257,7 +259,8 @@ texture = ExtResource("7_c8lco")
expand_mode = 3
stretch_mode = 5
[node name="Label" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control2/HBoxContainer"]
[node name="jinqian" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control2/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 34
text = "9999"
@ -295,7 +298,8 @@ texture = ExtResource("9_kn8kn")
expand_mode = 3
stretch_mode = 5
[node name="Label" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control3/HBoxContainer"]
[node name="zuanshi" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control3/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 0
theme_override_font_sizes/font_size = 34
@ -332,7 +336,8 @@ texture = ExtResource("11_6dt7p")
expand_mode = 3
stretch_mode = 5
[node name="Label" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control4/HBoxContainer"]
[node name="tili" type="Label" parent="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/Control4/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 34
text = "9999"
@ -664,6 +669,27 @@ rag = 1.0
[node name="Control" parent="bag_card_drawer" instance=ExtResource("36_2e8de")]
layout_mode = 2
[node name="config_drawer" type="Container" parent="."]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
script = ExtResource("33_2nl8b")
button_model = 3
animation_time = 0.3
disable_button = true
animation_model = 8
is_open = false
rag = 1.0
[node name="Config" parent="config_drawer" instance=ExtResource("37_h7uva")]
layout_mode = 2
[connection signal="pressed" from="MarginContainer/HBoxContainer/VBoxContainer/HBoxContainer/Button/config_btn" to="." method="_on_config_btn_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/VBoxContainer2/VBoxContainer/HBoxContainer/TextureRect/new_story" to="." method="_on_new_story_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/VBoxContainer2/VBoxContainer/HBoxContainer2/TextureRect/character_btn" to="." method="_on_character_btn_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/VBoxContainer2/VBoxContainer/HBoxContainer2/TextureRect2/zhaomu" to="." method="_on_zhaomu_pressed"]

View File

@ -3,8 +3,8 @@ extends Control
var target = null:
set(value):
target = value
var tween = get_tree().create_tween()
tween.set_loops()
var tween = create_tween()
#tween.set_loops()
tween.tween_property($TextureRect2, "global_position", target.global_position + Vector2(-90, target.size.y/2 - 42/2), 0.1)
tween.parallel()
tween.tween_property($TextureRect3, "global_position", target.global_position + Vector2(target.size.x+90, target.size.y/2 - 42/2), 0.1)

View File

@ -32,3 +32,9 @@ grow_vertical = 2
[node name="ToolButton" parent="." instance=ExtResource("3_g0onc")]
layout_mode = 0
anchors_preset = 0
anchor_right = 0.0
anchor_bottom = 0.0
offset_right = 8.0
offset_bottom = 8.0
grow_horizontal = 1
grow_vertical = 1