extends Control @export var texture_button_need_click_mask:Array[TextureButton]=[] @export var button_offset_triger_arr:Array[ButtonOffsetTrigerResource] func init_texture_button_click_mask(): for i in texture_button_need_click_mask: var bitmap=BitMap.new() bitmap.create_from_image_alpha(i.texture_hover.get_image()) i.texture_click_mask=bitmap func _ready() -> void: init_texture_button_click_mask() for i in button_offset_triger_arr: i.open(self)