extends NinePatchRect var item_index_in_all:int=0 signal click func set_data(item_data:Dictionary): %face.texture=Database.get_texture(item_data["texture"]) if item_data.has("num") and item_data["num"]>1: %num.show() %num.text=str(item_data["num"]) else: %num.hide() pass func _on_tool_button_pressed() -> void: click.emit() pass # Replace with function body.