extends NinePatchRect var need_save:bool=true func set_data(data:Dictionary): %name.text=data["name"] %date.text=Time.get_datetime_string_from_unix_time(data["time_unix"],true) %place.text=Database.get_scene_name(data["now_scene"]) pass func _ready() -> void: if need_save: $TextureRect3.show() else: $TextureRect3.hide() signal cover signal load signal delete func _on_load_pressed() -> void: load.emit() pass # Replace with function body. func _on_cover_pressed() -> void: cover.emit() pass # Replace with function body. func _on_delete_pressed() -> void: delete.emit() pass # Replace with function body.