challenge-editor/scene/banner.gd
2024-09-19 12:04:52 +08:00

17 lines
367 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_back_pressed() -> void:
get_parent().change_open(false)
pass # Replace with function body.