179 lines
5.5 KiB
GDScript
179 lines
5.5 KiB
GDScript
extends Control
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@onready var date: Label = $TextureRect/date
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@onready var time: Label = $TextureRect/time
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@onready var weather: Label = $TextureRect/weather
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@onready var pos: Label = $TextureRect/pos
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@onready var h_box_container: HBoxContainer = $ScrollContainer/HBoxContainer
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@onready var scroll_container: ScrollContainer = $ScrollContainer
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@onready var map_0
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@onready var map_1
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@onready var map_2
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@onready var map_now
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@onready var map_add_pos: MarginContainer = $ScrollContainer/HBoxContainer/map_add_pos
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@onready var pointer: Label = $ScrollContainer/HBoxContainer/map_add_pos/pointer_map/pointer
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var map_tween:Array=[null,null]
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func recreate_map_tween():
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for i in map_tween.size():
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if map_tween[i]==null:
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map_tween[i]=get_tree().create_tween()
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else:
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map_tween[i].stop()
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map_tween[i].kill()
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map_tween[i]=get_tree().create_tween()
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func show_map_animation(map_from,map_next):
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recreate_map_tween()
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map_from.modulate.a=1
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map_next.modulate.a=1
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var map=[map_0,map_1,map_2]
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for i in map:
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if not i in [map_from,map_next]:
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i.hide()
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i.modulate.a=1
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else:
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i.show()
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map_tween[0].tween_property(map_from,"modulate:a",0,0.1)
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map_tween[0].tween_callback(map_from.hide)
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map_tween[1].tween_property(map_next,"modulate:a",1,0.1)
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#map_from.hide()
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#map_next.show()
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pass
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signal scene_change(scene_id:String)
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var scale_rag:float=1:
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set(val):
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if val>scale_index_1 and val<scale_index_2 and (scale_rag<scale_index_1 or scale_rag>scale_index_2):
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show_map_animation(map_now,map_1)
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map_now=map_1
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elif val<=scale_index_1 and scale_rag>scale_index_1:
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show_map_animation(map_now,map_0)
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map_now=map_0
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elif val>scale_index_2 and scale_rag<scale_index_2:
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show_map_animation(map_now,map_2)
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map_now=map_2
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resize_map(scale_rag,val,get_global_mouse_position(),init_size)
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scale_rag=val
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pass
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var scale_limit_min:float=1
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var scale_limit_max:float=2
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var scale_index_1:float=1.2
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var scale_index_2:float=1.5
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var map_data:Dictionary
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func set_map(id:String):
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set_process(true)
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scale_rag=1
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map_data=Database.get_map_data(id)
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var map_index:Array=map_data["index"]
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for i in map_add_pos.get_children():
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if i is MapIndex:
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i.queue_free()
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var tscn=[load(map_index[0]).instantiate(),load(map_index[1]).instantiate(),load(map_index[2]).instantiate()]
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for i in tscn:
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map_add_pos.add_child(i)
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i.click.connect(click)
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map_0=tscn[0]
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map_1=tscn[1]
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map_2=tscn[2]
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map_1.hide()
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map_2.hide()
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map_0.show()
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map_now=map_0
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update_pointer()
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var scale_index:Array=map_data["scale_index"]
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var scale_limit:Array=map_data["scale_limit"]
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scale_limit_min=scale_limit[0]
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scale_limit_max=scale_limit[1]
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scale_index_1=scale_index[0]
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scale_index_2=scale_index[1]
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#var _init_size=map_data["init_size"]
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#init_size=Vector2(_init_size[0],_init_size[1])
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pass
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func update_time():
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var time_dic:Dictionary=Global.get_time_dictionary()
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date.text=str(time_dic["year"])+"/"+str(time_dic["month"])+"/"+str(time_dic["day"])
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time.text=str(time_dic["hour"])+":"+"%02d"%[time_dic["minute"]]
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func resize_map(before_rag:float,rag:float,mouse_pos:Vector2,init:Vector2):
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var l=rag/before_rag
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var now_pos=Vector2(scroll_container.scroll_horizontal,scroll_container.scroll_vertical)+mouse_pos
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now_pos*=l
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var result=now_pos-mouse_pos
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h_box_container.custom_minimum_size=init*rag
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scroll_container.set_deferred("scroll_horizontal", result.x)
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scroll_container.set_deferred("scroll_vertical", result.y)
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func update_pointer():
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var now_scene_id=Global.get_now_scene()
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var pos=map_now.get_scene_global_pos(now_scene_id)-Vector2(pointer.size.x/2,pointer.size.y)
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pointer.global_position=pos
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func click(scene_id:String):
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if scene_id==Global.get_now_scene():
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return
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scene_change.emit(scene_id)
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var is_success:bool=Global.move_scene(scene_id,map_now.get_scene_distance(Global.get_now_scene(),scene_id))
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if is_success:
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self.hide()
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self.set_process(false)
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@onready var init_size:Vector2=get_viewport().size
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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set_map("map_01")
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update_time()
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get_window().size_changed.connect(resize_map.bindv([scale_rag,scale_rag,get_global_mouse_position(),init_size]))
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Global.time_changed.connect(update_time)
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h_box_container.custom_minimum_size=init_size
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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init_size=get_viewport().size
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update_pointer()
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pass
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var keep_tween:Tween
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func _gui_input(event: InputEvent) -> void:
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if event is InputEventMouseMotion and Input.is_action_pressed("mouse_left"):
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var relative:Vector2=event.relative
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scroll_container.scroll_horizontal-=relative.x
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scroll_container.scroll_vertical-=relative.y
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if Input.is_action_pressed("mouse_up"):
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if keep_tween==null:
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keep_tween=get_tree().create_tween()
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else:
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keep_tween.stop()
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keep_tween.kill()
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keep_tween=get_tree().create_tween()
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keep_tween.tween_property(self,"scale_rag",clamp(scale_rag+0.2,scale_limit_min,scale_limit_max),0.1)
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if Input.is_action_just_pressed("mouse_down"):
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if keep_tween==null:
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keep_tween=get_tree().create_tween()
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else:
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keep_tween.stop()
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keep_tween.kill()
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keep_tween=get_tree().create_tween()
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keep_tween.tween_property(self,"scale_rag",clamp(scale_rag-0.2,scale_limit_min,scale_limit_max),0.1)
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func _on_back_pressed() -> void:
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set_process(false)
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self.hide()
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pass # Replace with function body.
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func _on_visibility_changed() -> void:
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#当地图开始显示的时候
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if visible:
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var tween=create_tween()
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tween.tween_property(self,"scale_rag",2,0.1)
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pass
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