challenge-editor/scene/points_settlement.gd
2024-10-11 17:14:54 +08:00

19 lines
530 B
GDScript

extends Control
const POINTS_SETTLEMENT_MONO = preload("res://scene/points_settlement_mono.tscn")
# Called when the node enters the scene tree for the first time.
func show_mes(data:Dictionary):
for i in %mono_add_pos.get_children():
i.queue_free()
for i in data.keys():
var new_mono=POINTS_SETTLEMENT_MONO.instantiate()
%mono_add_pos.add_child(new_mono)
new_mono.set_data(i,str(data[i]))
func _on_accept_pressed() -> void:
SceneManager.change_scene_to("res://scene/main.tscn")
pass # Replace with function body.