challenge-editor/scene/trade_card.gd
2024-10-09 20:34:18 +08:00

20 lines
488 B
GDScript

extends TextureRect
signal click
var discount:float=0
# Called when the node enters the scene tree for the first time.
var data:Dictionary
func set_item(item_data:Dictionary):
data=item_data
%face.texture=Database.get_texture(data["texture"])
%price.text="价格:"+str(int(data["price"]*discount))
if data.has("num"):
%num.show()
%num.text=str(data["num"])
else:
%num.hide()
func _on_trade_card_btn_spec_pressed() -> void:
click.emit()
pass # Replace with function body.