challenge-editor/scene/main.gd
2024-09-19 12:04:52 +08:00

27 lines
593 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_new_story_pressed() -> void:
$DrawerContainer.change_open(true)
pass # Replace with function body.
func _on_control_back() -> void:
$DrawerContainer.change_open(false)
pass # Replace with function body.
func _on_zhaomu_pressed() -> void:
$DrawerContainer2.change_open(true)
pass # Replace with function body.