19 lines
377 B
GDScript
19 lines
377 B
GDScript
extends MapIndex
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func _on_tool_button_pressed() -> void:
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click_scene("scene_tower")
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pass # Replace with function body.
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func get_scene_global_pos(scene_id:String):
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match scene_id:
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"scene_tower":
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return $TextureRect/ToolButton.global_position
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"scene_01":
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return $TextureRect2.global_position+Vector2($TextureRect2.size.x/2,0)
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_:return Vector2(0,0)
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pass
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