26 lines
468 B
GDScript
26 lines
468 B
GDScript
extends ScrollContainer
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class_name Map
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signal click(scene_id:String)
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func _gui_input(event: InputEvent) -> void:
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if event is InputEventMouseMotion and Input.is_action_pressed("mouse_left"):
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var relative:Vector2=event.relative
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scroll_horizontal-=relative.x
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scroll_vertical-=relative.y
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pass
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func _on_linyi_pressed() -> void:
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click.emit("")
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pass # Replace with function body.
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func _on_jining_pressed() -> void:
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pass # Replace with function body.
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