challenge-editor/scene/card_state_machine/exe.gd
2024-09-25 18:04:02 +08:00

24 lines
312 B
GDScript

extends State
var target
func enter_state(n):
target=n
get_player().exe()
func update_state(delta):
pass
func update_state_phy(delta):
pass
func exit_state():
pass
func time_out():
pass
func process_message(type:String,n):
match type:
"move_finished":
change_to_state("idle")
return
pass