challenge-editor/class/map/map_class.gd
2024-09-21 17:51:05 +08:00

17 lines
220 B
GDScript

extends TextureRect
class_name MapIndex
signal click(scene_id:String)
func _on_linyi_pressed() -> void:
pass # Replace with function body.
func _on_jining_pressed() -> void:
pass # Replace with function body.