_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/kuangChang10/NewkuangchangItem.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class NewkuangchangItem : MonoBehaviour
{
// Start is called before the first frame update
public MiningContract miningContract;
public TextMeshProUGUI count;
public Button BuyButton;
void Start()
{
BuyButton.onClick.AddListener(BuyItem);
}
async void BuyItem()
{
buyMiningContract103 buyMiningContract = new buyMiningContract103();
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Debug.Log(miningContract.id);
bool isBuySucceed = await buyMiningContract.BuyMiningContract(miningContract.id);
//bindSlot107 bindSlot = new bindSlot107();
//bindSlot.BindSlot()
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}
// Update is called once per frame
void Update()
{
}
}