_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/lianghaoLL/Nice_numPanel.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Nice_numPanel : MonoBehaviour
{
public Button CancleBtn;
public Button ConfirmBtn;
public NumberTc numberTc;
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// Start is called before the first frame update
void Start()
{
CancleBtn.onClick.AddListener(CanclePanel);
ConfirmBtn.onClick.AddListener(ConfirmBuy);
}
void CanclePanel()
{
Destroy(this.gameObject);
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}
void ConfirmBuy()
{
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string pricetext = numberTc.price.text;
if ((PlayerInfo.instance.Money - float.Parse(pricetext)) >= 0)
{
numberTc.musk_show();
Destroy(this.gameObject);
}
else
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD>ϿDz<CFBF><C7B2><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD>");
}
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}
// Update is called once per frame
void Update()
{
}
}