2024-11-23 21:47:04 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ListPanel : BasePanel
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{
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public static ListPanel instance;
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public Button returnBtn;
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2024-11-23 23:44:16 +08:00
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public Toggle toggle1; // <20><>һ<EFBFBD><D2BB> Toggle
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public Toggle toggle2; // <20>ڶ<EFBFBD><DAB6><EFBFBD> Toggle
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public GameObject panel1; // <20><>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public GameObject panel2; // <20>ڶ<EFBFBD><DAB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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2024-11-24 00:01:23 +08:00
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public Transform tog1;
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public Transform tog2;
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public Transform parent1;//<2F>ɰ常<C9B0><E5B8B8><EFBFBD><EFBFBD>
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public Transform parent2;
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public Transform Orparent1;//ԭʼ<D4AD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public Transform Orparent2;
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2024-11-23 21:47:04 +08:00
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public override void Start()
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{
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base.Start();
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instance = this;
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returnBtn.onClick.AddListener(OnClickReBtn);
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2024-11-23 23:44:16 +08:00
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// <20><>ʼ<EFBFBD><CABC> Toggle <20>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>¼<EFBFBD>
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toggle1.onValueChanged.AddListener(OnToggle1Changed);
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toggle2.onValueChanged.AddListener(OnToggle2Changed);
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// <20><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬<D7B4><CCAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Toggle <20>ij<EFBFBD>ʼֵ
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UpdatePanels();
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}
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// <20><>һ<EFBFBD><D2BB> Toggle <20>ı仯<C4B1>¼<EFBFBD>
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private void OnToggle1Changed(bool isOn)
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{
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if (isOn)
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{
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2024-11-24 00:01:23 +08:00
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SetMarsk(2);
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2024-11-23 23:44:16 +08:00
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panel1.SetActive(true);
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panel2.SetActive(false);
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}
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2024-11-23 21:47:04 +08:00
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}
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2024-11-23 23:44:16 +08:00
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// <20>ڶ<EFBFBD><DAB6><EFBFBD> Toggle <20>ı仯<C4B1>¼<EFBFBD>
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private void OnToggle2Changed(bool isOn)
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{
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if (isOn)
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{
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2024-11-24 00:01:23 +08:00
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SetMarsk(1);
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2024-11-23 23:44:16 +08:00
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panel1.SetActive(false);
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panel2.SetActive(true);
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}
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}
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// <20><><EFBFBD>ݵ<EFBFBD>ǰ Toggle <20><>״̬<D7B4><CCAC>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private void UpdatePanels()
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{
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panel1.SetActive(toggle1.isOn);
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panel2.SetActive(toggle2.isOn);
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}
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void OnDestroy()
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{
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// ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>й©
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toggle1.onValueChanged.RemoveListener(OnToggle1Changed);
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toggle2.onValueChanged.RemoveListener(OnToggle2Changed);
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}
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2024-11-23 21:47:04 +08:00
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public void OnClickReBtn()
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{
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HidePanel();
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}
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2024-11-24 00:01:23 +08:00
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public void SetMarsk(int i)
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{
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if (i==1)
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{
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tog1.SetParent(parent1);
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tog2.SetParent(Orparent2);
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}
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else
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{
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tog1.SetParent(Orparent1);
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tog2.SetParent(parent2);
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}
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}
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2024-11-23 21:47:04 +08:00
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}
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