70 lines
1.9 KiB
C#
70 lines
1.9 KiB
C#
|
using UnityEngine;
|
|||
|
using UnityEngine.UI;
|
|||
|
using UnityEngine.SceneManagement;
|
|||
|
|
|||
|
public class UIBtnMusic : MonoBehaviour
|
|||
|
{
|
|||
|
public static UIBtnMusic instance;
|
|||
|
public AudioSource audioSource; // <20><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
public AudioSource BGMaudioSource;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч
|
|||
|
public AudioClip buttonClickClip; // <20><>ť<EFBFBD><C5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч
|
|||
|
public AudioClip BGMClickClip_main;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
public AudioClip BGMClickClip_Time;//<2F><><EFBFBD><EFBFBD>ɱ<EFBFBD><C9B1><EFBFBD><EFBFBD>ʱ
|
|||
|
public AudioClip ClickClip_fight;//<2F><><EFBFBD><EFBFBD>ɱ<EFBFBD><C9B1>ɱ<EFBFBD><C9B1><EFBFBD><EFBFBD>ʱ
|
|||
|
public AudioClip ClickClip_doorOpen;//<2F><><EFBFBD><EFBFBD>
|
|||
|
public AudioClip ClickClip_attack;//<2F><><EFBFBD><EFBFBD>
|
|||
|
public AudioClip ClickClip_Paoxiao;//<2F><><EFBFBD><EFBFBD>
|
|||
|
private void Start()
|
|||
|
{
|
|||
|
instance = this;
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
DontDestroyOnLoad(gameObject);
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>а<EFBFBD>ť<EFBFBD><C5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч
|
|||
|
AddButtonSoundEffects();
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD>
|
|||
|
SceneManager.sceneLoaded += OnSceneLoaded;
|
|||
|
PlayBGMClickSound(BGMClickClip_main);//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
}
|
|||
|
|
|||
|
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
|||
|
{
|
|||
|
// ÿ<><C3BF><EFBFBD>л<EFBFBD><D0BB><EFBFBD><EFBFBD>³<EFBFBD><C2B3><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD>а<EFBFBD>ť<EFBFBD><C5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч
|
|||
|
AddButtonSoundEffects();
|
|||
|
}
|
|||
|
|
|||
|
private void AddButtonSoundEffects()
|
|||
|
{
|
|||
|
Button[] buttons = FindObjectsOfType<Button>();
|
|||
|
foreach (Button button in buttons)
|
|||
|
{
|
|||
|
button.onClick.RemoveListener(OnButtonClick); // ȷ<><C8B7>û<EFBFBD><C3BB><EFBFBD>ظ<EFBFBD><D8B8><EFBFBD><EFBFBD>Ӽ<EFBFBD><D3BC><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
button.onClick.AddListener(OnButtonClick);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void OnButtonClick()
|
|||
|
{
|
|||
|
PlayButtonClickSound();
|
|||
|
}
|
|||
|
|
|||
|
private void PlayButtonClickSound()
|
|||
|
{
|
|||
|
if (audioSource && buttonClickClip)
|
|||
|
{
|
|||
|
audioSource.PlayOneShot(buttonClickClip);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void PlayBGMClickSound(AudioClip audioClip)//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
{
|
|||
|
audioSource.clip = audioClip;
|
|||
|
audioSource.Play();
|
|||
|
}
|
|||
|
|
|||
|
public void PlayClickSound(AudioClip audioClip)//<2F><>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>
|
|||
|
{
|
|||
|
audioSource.PlayOneShot(audioClip);
|
|||
|
}
|
|||
|
}
|