51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Threading.Tasks;
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public class motherFucker511 : MonoBehaviour
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{
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public int gameEscapeId;
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public int carrySeconds;
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// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD> gameEscapeId <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>
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public static event Action<int> OnGameEscapeIdUpdated;
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private string token; // <20><><EFBFBD>ڱ<EFBFBD><DAB1><EFBFBD><EFBFBD>յ<EFBFBD><D5B5><EFBFBD> token
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void Start()
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD><C2BC>ȡ token
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LoginAndGetToken.OnTokenReceived += HandleTokenReceived;
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}
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void HandleTokenReceived(string token)
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{
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this.token = token;
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Debug.Log("HandleTokenReceived<65><64><EFBFBD><EFBFBD>=============================================================================================================:" + token);
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gameEscape(token);
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}
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public async Task gameEscape(string token)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7>ֵ
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string Authorization = token;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ
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Dictionary<string, string> head51 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }
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};
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><F3B2A2BD><EFBFBD><EFBFBD><EFBFBD>Ӧ
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string response51 = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryLatest", "POST", "{}", head51);
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Debug.Log("5.1<EFBFBD><EFBFBD>ѯ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɱ" + response51);
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}
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}
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