23 lines
527 B
C#
23 lines
527 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class main_BGM : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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if (UIBtnMusic.instance.audioSource.clip!= UIBtnMusic.instance.BGMClickClip_main)//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{
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UIBtnMusic.instance.PlayBGMClickSound(UIBtnMusic.instance.BGMClickClip_main);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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