_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/onlyTest.cs

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2024-11-27 19:07:04 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class onlyTest : MonoBehaviour
{
getMallList21 getMallList = new getMallList21();
MallResponsePro response = new MallResponsePro();
productInfo22 productInfo22 = new productInfo22();
getProductResponse Response22 = new getProductResponse();
BuyProduct23 BuyProduct23 = new BuyProduct23();
BuyProductResponse buyProductResponse = new BuyProductResponse();
queryPlayerInfo queryPlayerInfo =new queryPlayerInfo();
async void Start()
{
Response22 =await productInfo22.productInfo(1);
//Debug.Log("============" + Response22.Data.DataList[1].ProductCover);
buyProductResponse = await BuyProduct23.BuyProduct(1,106,"541236987","<22><><EFBFBD><EFBFBD>","<22><><EFBFBD><EFBFBD>","<22><>̷<EFBFBD><CCB7><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD>Ժ");
Debug.Log(buyProductResponse.data+"+++++++++++++++++++++++++++++++");
//queryPlayerInfo.QueryPlayerInfoPro();
}
// Update is called once per frame
void Update()
{
}
}