_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Battle_Royale/BettingBtn.cs

210 lines
6.4 KiB
C#
Raw Normal View History

2024-11-12 14:06:34 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BettingBtn : MonoBehaviour
{
2024-11-13 21:45:48 +08:00
public static BettingBtn instance;
2024-11-12 14:06:34 +08:00
public GameObject BetList;
public Button NumBtn;
public Text BetText;
public float BetValue;//Ͷע<CDB6><D7A2>ֵ
2024-11-13 21:45:48 +08:00
public float AllBetValue;//Ͷע<CDB6><D7A2>ֵ
2024-11-13 18:01:18 +08:00
public Button BetButton;//Ͷע<CDB6>İ<EFBFBD>ť
public GameObject text1;
public GameObject text2;
public GameObject text3;
public GameObject text4;
public GameObject text5;
public GameObject text6;
2024-11-13 21:45:48 +08:00
public List<GameObject> list=new List<GameObject>();
2024-11-12 14:06:34 +08:00
// Start is called before the first frame update
void Start()
{
2024-11-13 21:45:48 +08:00
instance = this;
2024-11-12 14:06:34 +08:00
BetList.SetActive(false);
NumBtn.onClick.AddListener(OnClickNumBtn);
2024-11-13 18:01:18 +08:00
BetButton.onClick.AddListener(OnClickBetBtn);
2024-11-12 14:06:34 +08:00
BetValue = 50;//Ĭ<><C4AC>50
SetBet();
}
void OnClickNumBtn()
{
BetList.SetActive(true);
}
2024-11-13 18:01:18 +08:00
void OnClickBetBtn()
{
if (HegemonTime.instance.timeNum>20)
{
switch (PlayerMovePos.instance.HouseId)
{
case 1:
if (PlayerInfo.instance.SetMoney(-BetValue))
{
text1.GetComponent<TextBox>().SetText(BetValue);
2024-11-13 21:45:48 +08:00
AllBetValue += BetValue;
2024-11-13 18:01:18 +08:00
}
break;
case 2:
if (PlayerInfo.instance.SetMoney(-BetValue))
{
text2.GetComponent<TextBox>().SetText(BetValue);
2024-11-13 21:45:48 +08:00
AllBetValue += BetValue;
2024-11-13 18:01:18 +08:00
}
break;
case 3:
if (PlayerInfo.instance.SetMoney(-BetValue))
{
text3.GetComponent<TextBox>().SetText(BetValue);
2024-11-13 21:45:48 +08:00
AllBetValue += BetValue;
2024-11-13 18:01:18 +08:00
}
break;
case 4:
if (PlayerInfo.instance.SetMoney(-BetValue))
{
text4.GetComponent<TextBox>().SetText(BetValue);
2024-11-13 21:45:48 +08:00
AllBetValue += BetValue;
2024-11-13 18:01:18 +08:00
}
break;
case 5:
if (PlayerInfo.instance.SetMoney(-BetValue))
{
text5.GetComponent<TextBox>().SetText(BetValue);
2024-11-13 21:45:48 +08:00
AllBetValue += BetValue;
2024-11-13 18:01:18 +08:00
}
break;
case 6:
if (PlayerInfo.instance.SetMoney(-BetValue))
{
text6.GetComponent<TextBox>().SetText(BetValue);
2024-11-13 21:45:48 +08:00
AllBetValue += BetValue;
2024-11-13 18:01:18 +08:00
}
break;
default:
Debug.Log("<22><>ѡ<EFBFBD>񷿼<EFBFBD>");
break;
}
}
else
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD>޷<EFBFBD>Ͷע");
}
}
void SetBet()
2024-11-12 14:06:34 +08:00
{
// <20><>ȡ<EFBFBD><C8A1><EFBFBD>е<EFBFBD>Button<6F><6E><EFBFBD><EFBFBD>
Button[] buttons = BetList.GetComponentsInChildren<Button>();
// <20><><EFBFBD><EFBFBD>ÿһ<C3BF><D2BB>Button<6F><6E><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD><D3B5><EFBFBD><EFBFBD>¼<EFBFBD>
foreach (Button button in buttons)
{
button.onClick.AddListener(() => {
BetText.text = button.transform.GetComponentInChildren<Text>().text;
BetValue = float.Parse(BetText.text);
BetList.SetActive(false);
});
}
}
2024-11-13 21:45:48 +08:00
public void GiveMoney()
{
float AllMoney = text1.GetComponent<TextBox>().ReturnText() + text2.GetComponent<TextBox>().ReturnText() + text3.GetComponent<TextBox>().ReturnText()
+ text4.GetComponent<TextBox>().ReturnText() + text5.GetComponent<TextBox>().ReturnText() + text6.GetComponent<TextBox>().ReturnText();
switch (BossContro.instance.HouseId)
{
case 1:
text1.GetComponent<TextBox>().PlayAni();
ControMoney(text1);
break;
case 2:
text2.GetComponent<TextBox>().PlayAni();
ControMoney(text2);
break;
case 3:
text3.GetComponent<TextBox>().PlayAni();
ControMoney(text3);
break;
case 4:
text4.GetComponent<TextBox>().PlayAni();
ControMoney(text4);
break;
case 5:
text5.GetComponent<TextBox>().PlayAni();
ControMoney(text5);
break;
case 6:
text6.GetComponent<TextBox>().PlayAni();
ControMoney(text6);
break;
}
}
public void ControMoney(GameObject text)
{
float giveMoney= text.GetComponent<TextBox>().ReturnText();
text.GetComponent<TextBox>().SetText(-giveMoney);
float AllMoney = text1.GetComponent<TextBox>().ReturnText() + text2.GetComponent<TextBox>().ReturnText() + text3.GetComponent<TextBox>().ReturnText()
+ text4.GetComponent<TextBox>().ReturnText() + text5.GetComponent<TextBox>().ReturnText() + text6.GetComponent<TextBox>().ReturnText();
for (int i=0;i<list.Count;i++)
{
if (list[i]==text)
{
continue;
}
list[i].GetComponent<TextBox>().SetText(giveMoney*(list[i].GetComponent<TextBox>().ReturnText()/AllMoney));
}
}
public void GiveMoneyToPlayer()
{
switch (PlayerMovePos.instance.HouseId)
{
case 1:
PlayerInfo.instance.SetMoney(text1.GetComponent<TextBox>().ReturnText()/2);
break;
case 2:
PlayerInfo.instance.SetMoney(text2.GetComponent<TextBox>().ReturnText()/2);
break;
case 3:
PlayerInfo.instance.SetMoney(text3.GetComponent<TextBox>().ReturnText() / 2);
break;
case 4:
PlayerInfo.instance.SetMoney(text4.GetComponent<TextBox>().ReturnText()/2);
break;
case 5:
PlayerInfo.instance.SetMoney(text5.GetComponent<TextBox>().ReturnText() / 2);
break;
case 6:
PlayerInfo.instance.SetMoney(text6.GetComponent<TextBox>().ReturnText() / 2);
break;
default:
Debug.Log(ѡ<CEB4>񷿼<EFBFBD>");
break;
}
}
2024-11-12 14:06:34 +08:00
}