_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/RacingPanel/snailRiderItem.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class snailRiderItem : MonoBehaviour
{
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public enum Mode
{
accelerate,//<2F><><EFBFBD><EFBFBD>
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slowDown, //<2F><><EFBFBD><EFBFBD>
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}
public Mode mode = Mode.accelerate;
public Sprite accelerate;
public Sprite slowDown;
private void Update()
{
if (mode == Mode.accelerate)
{
GetComponent<Image>().sprite = accelerate;
}
else
{
GetComponent<Image>().sprite = slowDown;
}
}
}