_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/GoodId/GoodIdPage41.cs

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using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
//<2F><>ѯ<EFBFBD><D1AF><EFBFBD>ŷ<EFBFBD>ҳ
public class GoodIdPage41 : MonoBehaviour
{
public async Task<GoodIdResponse> queryUnionPage() // 4.1
{
// ׼<><D7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD><C8A8><EFBFBD><EFBFBD>
Dictionary<string, string> head41 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
GoodIdPageBody goodIdPageBody = new GoodIdPageBody
{
//userId = Global.global.serverResponse.data.userId,
orderByDesc = 1
};
// <20><EFBFBD><ECB2BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
string response41 = await web.SendRequest(web.URL + "/snail/cutePool/page", "POST", JsonUtility.ToJson(goodIdPageBody), head41);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>յ<EFBFBD><D5B5><EFBFBD><EFBFBD><EFBFBD>Ӧ
Debug.Log("4.1<EFBFBD><EFBFBD>ѯ<EFBFBD><EFBFBD><EFBFBD>ŷ<EFBFBD>ҳ" + response41);
// <20><><EFBFBD><EFBFBD>Ӧ<EFBFBD><D3A6><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD>
GoodIdResponse goodIdResponse = JsonConvert.DeserializeObject<GoodIdResponse>(response41);
Debug.Log("8==================================D"+goodIdResponse.Data.TotalCount);
return goodIdResponse;
}
}