55 lines
2.0 KiB
C#
55 lines
2.0 KiB
C#
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using Newtonsoft.Json;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using UnityEngine;
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//<2F><>ѯ<EFBFBD><D1AF>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD>5.2.2
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public class queryKnightRoomList522 : MonoBehaviour
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{
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//<2F><><EFBFBD>صģ<D8B5><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public KnightRoomBetList knightRoomBetList;
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public async Task<KnightRoomBetList> queryKnightRoomLis(int KnightId) // 5.2.2//<2F>贫<EFBFBD><E8B4AB>KightId
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{
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// <><D7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD><C8A8><EFBFBD><EFBFBD>
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Dictionary<string, string> head522 = new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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QueryKnightRoomListBody queryKnightRoomListBody = new QueryKnightRoomListBody
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{
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knightId = KnightId,
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userId = Global.global.serverResponse.data.userId
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};
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// <20>첽<EFBFBD><ECB2BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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string response522 = await web.SendRequest(web.URL + "/snail/gameKnight/queryKnightRoomList", "POST", JsonConvert.SerializeObject(queryKnightRoomListBody), head522);
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>յ<EFBFBD><D5B5><EFBFBD><EFBFBD><EFBFBD>Ӧ
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Debug.Log("5.2.2<EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ע<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: " + response522);
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD> JSON <20>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD>Ϊ KnightRoomBetList <20><><EFBFBD><EFBFBD>
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KnightRoomBetList knightRoomBetList = JsonConvert.DeserializeObject<KnightRoomBetList>(response522);
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//if (knightRoomBetList != null && knightRoomBetList.Data != null)
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//{
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// Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD><D3A6><EFBFBD><EFBFBD>: " + knightRoomBetList.Code);
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// Debug.Log("Я<><D0AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: " + knightRoomBetList.Data.CarrySeconds);
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// foreach (var room in knightRoomBetList.Data.GameKnightRoomResponseVoList)
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// {
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// Debug.Log("<22><>ʿID: " + room.KnightId);
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// Debug.Log("<22><>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>: " + room.HorseNo);
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// Debug.Log("<22><>ƥ<EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>: " + room.HorseUserNo);
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// Debug.Log("<22><>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>: " + room.HorseBeansCoin);
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// }
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//}
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// <20><><EFBFBD>ؽ<EFBFBD><D8BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> KnightRoomBetList <20><><EFBFBD><EFBFBD>
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return knightRoomBetList;
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}
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}
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