2024-11-27 23:40:28 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class HorseInfo : MonoBehaviour
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{
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2024-11-28 01:09:32 +08:00
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public int KnightId;
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public int HorseNo;
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public int HorseUserNo;
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public float HorseBeansCoin;
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2024-11-27 23:40:28 +08:00
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2024-11-28 01:09:32 +08:00
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public Text numText;
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public snailRider snail;
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2024-11-28 03:35:20 +08:00
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public Text betText;
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2024-11-27 23:40:28 +08:00
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2024-11-28 04:40:30 +08:00
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public float BetCoins=0;//<2F><>Ͷע<CDB6><D7A2><EFBFBD><EFBFBD>
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private void Start()
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{
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betText.text = BetCoins.ToString();
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}
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2024-11-27 23:40:28 +08:00
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}
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