_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/kuangChang10/KuangChangTest.cs

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2024-12-02 17:51:28 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class KuangChangTest : MonoBehaviour
{
queryMiningContractList101 queryMiningContractList = new queryMiningContractList101();//10.110.1<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѯ<EFBFBD>ɹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD>Լ
queryMiningContracDetail102 queryMiningContracDetail = new queryMiningContracDetail102();//10.2
MiningContracDetail miningContracDetail = new MiningContracDetail();
buyMiningContract103 buyMiningContract = new buyMiningContract103();//10.3
queryUserMiningSlot104 queryUserMiningSlot = new queryUserMiningSlot104();//10.4
openSlot105 openSlot5 = new openSlot105();//10.5
queryMyPureContract106 queryMyPureContract = new queryMyPureContract106();//10.6
bindSlot107 bindSlot = new bindSlot107();
queryUserVoluteCoin108 queryUserVoluteCoin = new queryUserVoluteCoin108();
async void Start()
{
queryMiningContractList.QueryMiningContract();
miningContracDetail = await queryMiningContracDetail.QueryMiningContracDetail(2L);
//Debug.Log("====bbb======" + miningContracDetail.data.createTime);
bool isBuySucceed = await buyMiningContract.BuyMiningContract(1);
//Debug.Log("====<3D><><EFBFBD><EFBFBD>===" + isBuySucceed);
//Debug.Log(buyMiningContract.BuyMiningContract(2) + "==========<3D><>");
//Debug.Log(openSlot5.OpenSlot() + "===============<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
queryMyPureContract.QueryMyPureContract();
queryUserMiningSlot.QueryUserMiningSlot();
bool isSucceed = await bindSlot.BindSlot(1, 1);
//Debug.Log(isSucceed + "========<3D>󶨿<EFBFBD><F3B6A8BF><EFBFBD>");
QueryUserVoluteCoinResponse queryUserVoluteCoinResponse = await queryUserVoluteCoin.QueryUserVoluteCoin();
//Debug.Log(queryUserVoluteCoinResponse.data + "============================");
}
// Update is called once per frame
void Update()
{
}
}