_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Battle_Royale/PlayerMovePos.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovePos : MonoBehaviour
{
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public Transform StartPos;
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public Transform CurrentPos;
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public int StartIndex;
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public bool HadChoise;//<2F>Ƿ<EFBFBD>ѡ<EFBFBD>񷿼<EFBFBD>
public Transform Parent;
public bool IsReturn;
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public Animator PlayAni;
public bool IsLeft;//<2F>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
public int HouseId;//<2F><><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Start is called before the first frame update
void Start()
{
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}
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}