_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/GoodId/ShouXuFei.cs

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using UnityEngine;
2024-11-28 08:35:07 +08:00
//public class ShouXuFei : MonoBehaviour
//{
// queryPlayerInfo queryPlayerInfo = new queryPlayerInfo();
// RealPlayerInfo shouXuInfo = new RealPlayerInfo();
// async void Start()
// {
// shouXuInfo = await queryPlayerInfo.QueryPlayerInfoPro();
// Debug.Log("===============" + shouXuInfo.data.unionId);
// }
//}
//async void Start()
//{
// shouXuInfo = await queryPlayerInfo.QueryPlayerInfoPro();
// Debug.Log("===============" + shouXuInfo.data.unionId);
//}
//public async Task<float> ShouXu()
//{
// // <20>ȴ<EFBFBD> shouXuInfo <20><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD>
// while (shouXuInfo.data == null || shouXuInfo.data.unionId == 0)
// {
// await Task.Yield(); // Yield <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȴ<EFBFBD>ֱ<EFBFBD><D6B1> shouXuInfo <20><><EFBFBD>ɸ<EFBFBD>ֵ
// }
// if (shouXuInfo.data.unionId <= 0)
// {
// if (shouXuInfo.data.isMember)
// {
// return 0.08f;
// }
// }
// else
// {
// return 0;
// }
// return 0;
//}
public class ShouXuFei : MonoBehaviour
{
//queryPlayerInfo queryPlayerInfo = new queryPlayerInfo();
//RealPlayerInfo shouXuInfo = new RealPlayerInfo();
//async void Start()
//{
// shouXuInfo = await queryPlayerInfo.QueryPlayerInfoPro();
// Debug.Log("===============" + shouXuInfo.data.unionId);
// Debug.Log(ShouXu()+"=================");
//}
public float ShouXu(int unionId,bool Member)
{
if (unionId <= 0)
{
if (Member)
{
return 0.08f;
}
else {
return 0.13f;
}
}
else
{
return 0;
}
}
}