_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Battle_Royale/FailPanel.cs

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2024-11-13 02:03:11 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FailPanel : BasePanel
{
public Button ReturnBtn;
public GameObject moveObject;
public static FailPanel instance;
public override void Start()
{
instance = this;
base.Start();
ReturnBtn.onClick.AddListener(OnClickReBtn);
}
public void OnClickReBtn()
{
moveObject.GetComponent<PlayerMove>().ReturnStartPos();
HidePanel();
}
public override void HidePanel()
{
base.HidePanel();
PlayerMovePos.instance.IsReturn = true;
BossContro.instance.ReturnParent();
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}
}