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@ -0,0 +1,31 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AnniyncementPanel : MonoBehaviour
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{
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UserInfo userInfo = new UserInfo();
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// Start is called before the first frame update
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void Start()
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{
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Init();
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}
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async void Init()
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{
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string response = "";//²âÊÔ
|
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//queryPlayerInfo
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// string body = "{\"userId\":" + + ",\"voluteCoin\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}";
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// Debug.Log(body);
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// response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", body, Global.global.CreateHeaders());
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}
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void Update()
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{
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}
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}
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@ -0,0 +1,11 @@
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userData:
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Loading…
Reference in New Issue
Block a user