邀请好友UI

This commit is contained in:
GL 2024-12-12 14:45:23 +08:00
parent a8355a77e7
commit 11d9fb11ac
43 changed files with 3423 additions and 119 deletions

View File

@ -1358,7 +1358,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u3010\u7C89\u4E50\u5C45\u3011"
m_text:
m_isRightToLeft: 0
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File diff suppressed because it is too large Load Diff

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@ -64,8 +64,18 @@ public class HistoryPanel : BasePanel
public void CreateJournalPanel(List<dataList> gameData) // 创建参与历史记录
{
if (journalPanels.Count > 0)
{
for (int i = 0; i < journalPanels.Count; i++)
{
Destroy(journalPanels[i]);
}
journalPanels.Clear();
}
foreach (dataList item in gameData)
{
// 实例化一个新的 JournalPanelPre 对象
GameObject newPanel = Instantiate(JournalPanelPre, JournParent);

View File

@ -38,8 +38,9 @@ public class InviteFriendsPanel : MonoBehaviour
}
public void SetInviteFriendPanel()
{
invitefriendPanel.gameObject.SetActive(true);
transform.gameObject.SetActive(false);
Instantiate(invitefriendPanel,transform);
//invitefriendPanel.gameObject.SetActive(true);
//transform.gameObject.SetActive(false);
}
public void SetInviteFriendsPanel()
{

View File

@ -114,8 +114,9 @@ public class PerSonalCenterPanel : MonoBehaviour
public void SetInviteFriendsPanel()
{
invitefriendsPanel.gameObject.SetActive(true);
transform.gameObject.SetActive(false);
GameObject.Instantiate(invitefriendsPanel, trans);
//invitefriendsPanel.gameObject.SetActive(true);
//transform.gameObject.SetActive(false);
}
public void SetEditPanel()

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@ -1722,7 +1819,7 @@ MonoBehaviour:
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