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b/TheStrongestSnail/Assets/Scripts/Scene_main/mainBTN.cs @@ -2,9 +2,9 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; +using DG.Tweening; - -//md FUCK everthing +//MD FUCK Everthing //ʷɽ£¬±ðѧ public class mainBTN : MonoBehaviour { @@ -53,11 +53,13 @@ public class mainBTN : MonoBehaviour BTN_2_2.SetActive(targetX == -3760); BTN_3_3.SetActive(targetX == -5350); - // Æô¶¯Ð­³Ì£¬Æ½»¬Òƶ¯ mainPanel - StartCoroutine(SmoothMovePanel(targetX, 0.3f)); + // ʹÓà DOTween ʵÏÖƽ»¬Òƶ¯ + mainPanelRect.DOKill(); // ɱËÀ֮ǰµÄ¶¯»­£¬·ÀÖ¹Öظ´¶¯»­¸ÉÈÅ + mainPanelRect.DOAnchorPosX(targetX, 0.3f).SetEase(Ease.Linear); } - // Э³ÌʵÏÖƽ»¬Òƶ¯ + //Э³ÌʵÏÖƽ»¬Òƶ¯ + //web¶ËЭ³ÌÏûºÄÌرð´ó£¬¾¡Á¿²»Óà private IEnumerator SmoothMovePanel(float targetX, float duration) { Vector2 startPosition = mainPanelRect.anchoredPosition; diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs new file mode 100644 index 0000000..78b68ac --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class main_game : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs.meta b/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs.meta new file mode 100644 index 0000000..2e07e50 --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 79ee244ec0a2f9b49b5a287b2da37e26 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs new file mode 100644 index 0000000..787acff --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class main_kuangchang : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs.meta b/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs.meta new file mode 100644 index 0000000..ebc042f --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ad36fa146833d7f49805b88476af158f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs new file mode 100644 index 0000000..4254b18 --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs @@ -0,0 +1,33 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using System; +using UnityEngine.UI; +using DG.Tweening; + +public class main_shop :BaseUIPanel +{ + public Button shop_btn; + + public Canvas canvas; + public override void Start() + { + shop_btn.onClick.AddListener(() =>asyncOnShopBTN(shop_btn)); + } + + + + public async void asyncOnShopBTN(Button BTN) + { + await ButtonClickAnimationAsync(BTN.gameObject); + + //Âß¼­ + this.ShopPanel(); + } + + + public override void ShopPanel() + { + GameObject.Instantiate(Panel, canvas.transform); + } +} diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs.meta b/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs.meta new file mode 100644 index 0000000..da6c7ea --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4819444941766254cb5bde5ba335d38e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs new file mode 100644 index 0000000..ae35458 --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class main_woshe : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs.meta b/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs.meta new file mode 100644 index 0000000..1b81212 --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a7caa74a5b9872845bbc6d2796b61241 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TheStrongestSnail/Assets/Scripts/Scene_shop/BaseUIPanel.cs b/TheStrongestSnail/Assets/Scripts/Scene_shop/BaseUIPanel.cs index 44c3fa3..a1773ff 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_shop/BaseUIPanel.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_shop/BaseUIPanel.cs @@ -10,19 +10,28 @@ using System.Threading.Tasks; //Ç뽫panel¹ÒÔØÒ»¸ö¿Õ½ÚµãÉÏ£¬½«Õâ¸ö½Å±¾·Å¿Õ½Úµã public class BaseUIPanel : Base { - [Header("±ä»¯µÄÃæ°å")] + 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