大逃杀和骑士字体修改,矿场跳转
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@ -20166,12 +20215,12 @@ RectTransform:
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--- !u!1 &1512761193
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@ -23382,8 +23431,8 @@ RectTransform:
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m_Pivot: {x: 0.5, y: 0.5}
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m_Father: {fileID: 1705891619}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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CloseBTN: {fileID: 0}
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btn: {fileID: 264583911}
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canvas: {fileID: 278122028}
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JumpBtn: {fileID: 264583911}
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SceneIndex: 4
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--- !u!1 &716848579
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GameObject:
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|
@ -5,7 +5,7 @@ using UnityEditor;
|
||||
using UnityEngine;
|
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using UnityEngine.UI;
|
||||
using System.Linq;
|
||||
|
||||
using TMPro;
|
||||
|
||||
|
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public class AllHouseContro : MonoBehaviour
|
||||
@ -279,10 +279,10 @@ public class AllHouseContro : MonoBehaviour
|
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|
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//ClearBoosHouseId();//清空boos房间号
|
||||
ControAllDoorOpen();
|
||||
text.GetComponentInChildren<Text>().text = (45 - serverResponse.data.carrySeconds).ToString();
|
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text.GetComponentInChildren<TextMeshProUGUI>().text = (45 - serverResponse.data.carrySeconds).ToString();
|
||||
detailsText.GetComponentInChildren<Text>().text = "秒后霸主出现";
|
||||
await Task.Delay(1000);
|
||||
text.GetComponentInChildren<Text>().text = (45 - serverResponse.data.carrySeconds - 1).ToString();
|
||||
text.GetComponentInChildren<TextMeshProUGUI>().text = (45 - serverResponse.data.carrySeconds - 1).ToString();
|
||||
|
||||
|
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allother.startIEmove();//生成其他蜗牛
|
||||
@ -301,7 +301,7 @@ public class AllHouseContro : MonoBehaviour
|
||||
StopWoniu();
|
||||
ControAllDoorClose();//关门
|
||||
OpenBoosDoor(BoosHouse);//boos开门
|
||||
text.GetComponentInChildren<Text>().text = "";
|
||||
text.GetComponentInChildren<TextMeshProUGUI>().text = "";
|
||||
detailsText.GetComponentInChildren<Text>().text = "";//霸主出现
|
||||
if (!is_jisha){
|
||||
is_jisha = true;
|
||||
@ -362,7 +362,7 @@ public class AllHouseContro : MonoBehaviour
|
||||
|
||||
|
||||
ClearBoosHouseId();////
|
||||
text.GetComponentInChildren<Text>().text = "";
|
||||
text.GetComponentInChildren<TextMeshProUGUI>().text = "";
|
||||
detailsText.GetComponentInChildren<Text>().text = "";//结算
|
||||
|
||||
PlayerInfo.instance.AllBetCoins = 0;//投注归0
|
||||
|
@ -4,11 +4,13 @@ using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
|
||||
public class HegemonTime : MonoBehaviour
|
||||
{
|
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public static HegemonTime instance;
|
||||
public Text timeText;
|
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//public Text timeText;
|
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public TextMeshProUGUI timeTextMP;
|
||||
public int timeNum;
|
||||
public int carrySeconds;
|
||||
public GameObject InfoObject;
|
||||
|
@ -36,8 +36,9 @@ public class AllManeger : MonoBehaviour
|
||||
public List<int> WinNos = new List<int>();
|
||||
|
||||
//public List<int> allNos=new List<int>();//留下的马
|
||||
public Text timeText;
|
||||
|
||||
|
||||
public TextMeshProUGUI TextMPtime;
|
||||
public Text wordText;//ÎÄ×ÖÎı¾
|
||||
|
||||
public TextMeshProUGUI coinText;//蜗牛蛋
|
||||
|
||||
@ -125,15 +126,18 @@ public class AllManeger : MonoBehaviour
|
||||
is_Reflash = false;
|
||||
Allreturn();
|
||||
}
|
||||
|
||||
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds).ToString();
|
||||
wordText.text = "Ãëºó±ÈÈü¿ªÊ¼";
|
||||
TextMPtime.text = (45 - knightRoomBetList522.Data.CarrySeconds).ToString();
|
||||
await Task.Delay(1000);
|
||||
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds - 1).ToString();
|
||||
TextMPtime.text = (45 - knightRoomBetList522.Data.CarrySeconds - 1).ToString();
|
||||
}
|
||||
else if (knightRoomBetList522.Data.CarrySeconds>45&& knightRoomBetList522.Data.CarrySeconds<50)//击杀开跑
|
||||
{
|
||||
if (!is_jisha)
|
||||
{
|
||||
MoveBg.instance.StartMove();
|
||||
TextMPtime.text = "GO!";
|
||||
wordText.text = "";
|
||||
Fuck524();
|
||||
|
||||
AllMove();
|
||||
@ -148,8 +152,18 @@ public class AllManeger : MonoBehaviour
|
||||
{
|
||||
if (!is_jieshuan)
|
||||
{
|
||||
Fuck525();
|
||||
TextMPtime.text = "";
|
||||
wordText.text = "";
|
||||
|
||||
RacingSuccessPanel.instance.ShowImage();
|
||||
RacingSuccessPanel.instance.ShowPanel();
|
||||
|
||||
|
||||
RacingSuccessPanel.instance.textSnailEggs.text = knightBetResult.data[0].win.ToString("F1");
|
||||
MoveBg.instance.ReturnPos();
|
||||
is_jieshuan = true;
|
||||
Fuck525();
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -210,13 +224,7 @@ public class AllManeger : MonoBehaviour
|
||||
{
|
||||
knightBetResult = await queryKnightBetResult525.queryKnightBetResult(id);
|
||||
GetSelfInfo();
|
||||
RacingSuccessPanel.instance.ShowImage();
|
||||
RacingSuccessPanel.instance.ShowPanel();
|
||||
if (knightBetResult.data.Count>0)
|
||||
{
|
||||
Debug.Log("½áËã½±Àø");
|
||||
RacingSuccessPanel.instance.textSnailEggs.text = knightBetResult.data[0].win.ToString("F1");
|
||||
}
|
||||
|
||||
|
||||
//if (knightBetResult.data[0].outcome==1)//胜利
|
||||
//{
|
||||
|
27
TheStrongestSnail/Assets/Scripts/RacingPanel/MoveBg.cs
Normal file
27
TheStrongestSnail/Assets/Scripts/RacingPanel/MoveBg.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using DG.Tweening;
|
||||
|
||||
public class MoveBg : MonoBehaviour
|
||||
{
|
||||
public static MoveBg instance;
|
||||
public RectTransform rectTransform;
|
||||
public Vector2 orginPos;
|
||||
private float moveX = 1372;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
orginPos = rectTransform.anchoredPosition;
|
||||
instance = this;
|
||||
}
|
||||
|
||||
public void StartMove()//¿ªÊ¼Òƶ¯
|
||||
{
|
||||
rectTransform.DOAnchorPosX(-moveX*2,10).SetEase(Ease.Linear);
|
||||
}
|
||||
public void ReturnPos()//¹éλ
|
||||
{
|
||||
rectTransform.anchoredPosition = orginPos;
|
||||
}
|
||||
}
|
11
TheStrongestSnail/Assets/Scripts/RacingPanel/MoveBg.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/RacingPanel/MoveBg.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b769e5b56aed1874b8bcdaef3af5029f
|
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MonoImporter:
|
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
||||
executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
@ -1,8 +1,26 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.SceneManagement;
|
||||
public class main_kuangchang :main_shop
|
||||
{
|
||||
|
||||
[Header("跳转按钮")]
|
||||
public Button JumpBtn;
|
||||
[Header("跳转场景的编号")]
|
||||
public int SceneIndex;
|
||||
public override void Start()
|
||||
{
|
||||
JumpBtn.onClick.AddListener(() => asyncOnShopBTN(JumpBtn,SceneIndex));
|
||||
}
|
||||
|
||||
public async void asyncOnShopBTN(Button BTN, int index)
|
||||
{
|
||||
await ButtonClickAnimationAsync(BTN.gameObject);
|
||||
|
||||
BTN.transform.GetComponent<main_RedDot>().HideRedDot();
|
||||
|
||||
SceneManager.LoadScene(index);
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ public class main_shop :BaseUIPanel
|
||||
btn.onClick.AddListener(() =>asyncOnShopBTN(btn));
|
||||
}
|
||||
|
||||
public async void asyncOnShopBTN(Button BTN)
|
||||
public virtual async void asyncOnShopBTN(Button BTN)
|
||||
{
|
||||
await ButtonClickAnimationAsync(BTN.gameObject);
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d33ef5ddba2e5444399487752718d816
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user